Murbong Announces Round And Round Inc. For PC In November
The announcement puts a crowd-simulation scale target, up to 200,000 people drawn on screen at once, behind a single-input incremental loop, which is the kind of number that decides whether this reads as a novelty or a systems game.
Reporting from 1 source: Automaton.
Developer Murbong announced Round and Round Inc. on October 21. The incremental game is planned for PC via Steam in November with Japanese display support. Players turn a revolving door to admit customers, upgrading its size and blade shape, then the store itself, from a corner shop to a department store and a headquarters tower. The stated goal is to admit all 8.2 billion humans.
The door is the whole game. Players draw a circle with the mouse to turn it by hand, or let it run automatically, and the force from a manual turn is stored in a flywheel. Money earned from admitted customers goes into upgrades: a larger door, and different blade shapes including straight, curved-tip, spiral, and turbine, each changing how people are taken in.
Beyond the door, the store grows into a department store and then a headquarters tower, with buses, subways, trains, and airplanes delivering more customers. Idols, tour guides, and festival parades appear as special customers. A reincarnation system restarts the run with permanent franchise contracts.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.