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Nocturne Developer Talks 101 Songs and a Slovak Orchestra

A one-person rhythm RPG that leans on 101 story-matched songs and a real orchestra is a reminder that the indie music-game niche is being defined by narrative ambitions, not chart lists.

Reporting from 1 source: Game Spark.

Nocturne Developer Talks 101 Songs and a Slovak Orchestra

In a mini-interview, Pracy Studios' Benjamin Pracy discussed Nocturne, the rhythm action RPG released for PC on September 23 at 2,600 yen with Japanese unsupported. The game has 101 songs, one for each enemy, and Pracy said boss battle tracks were performed and recorded by the Slovak National Symphony Orchestra. He named Grandia, Chrono Trigger and Final Fantasy X as favorites, and said he wants collaborations with other studios and artists.

Pracy spent about ten years building Nocturne, and the scale shows in the soundtrack: 101 songs, each tied to a specific enemy, with boss themes recorded by the Slovak National Symphony Orchestra. Pracy flew to Slovakia to hear the sessions.

The interview also touches on why he fused the two genres. He said existing rhythm games lacked storytelling that connects the player and the music, so battles became the rhythm game rather than a menu command. Nocturne is out on PC at 2,600 yen, and Japanese is not supported at the time of writing.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources