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Path of Idle: Old Gods Rising Passes 10,000 Concurrent Players

The steady climb in concurrent players over three days, rather than a launch spike, points to word-of-mouth momentum for a niche Lovecraft-themed idle RPG.

Reporting from 1 source: Game Spark.

Path of Idle: Old Gods Rising Passes 10,000 Concurrent Players

Small Mill's idle RPG Path of Idle: Old Gods Rising, released August 13 on Steam, has surpassed 10,000 peak concurrent players. SteamDB data shows the count rising from 7,789 on release day to 10,366 by August 16. User reviews sit at 75% positive from 601 reviews, rated Mixed.

Small Mill's Lovecraft-themed idle RPG Path of Idle: Old Gods Rising has passed 10,000 peak concurrent players on Steam, three days after its August 13 release. The game has players form a party from six classes, send them on automated adventures, and strengthen them with loot that overflows the inventory. Equipment rarities and effects support many builds, and town buildings can be upgraded for functional services.

SteamDB tracking shows the concurrent count climbing from 7,789 on release day to 9,233 the next day and 10,366 on August 16. As of the evening of August 17, user reviews are 75% positive out of 601 reviews, rated Mixed. The game is priced at 1,350 yen, with a 10% launch discount to 1,215 yen until August 27.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources