Physics-Based Car Repair Sim 'My Garage' Exits Early Access After Five Years
The full release of a niche physics-driven repair sim with a 'Very Positive' rating shows that detailed, hands-on simulation games can sustain a dedicated audience over a long early access period.
Reporting from 1 sources: Automaton.
Viking Game Studio officially released 'My Garage' on PC via Steam on June 2, ending a five-year early access period. The game, which simulates realistic car repair with physics-based interactions, holds a 91% positive rating from over 3,800 user reviews. The developer noted they forgot to end early access sooner.
Viking Game Studio officially released 'My Garage' on June 2, ending a five-year early access run on PC via Steam. The developer said they forgot to switch the store page to full release earlier, according to a report from Automaton. The car repair simulation game relies on physics-based interactions: players must physically lift a car with a jack, use tools stored as items in a cabinet, and place removed parts in the garage rather than an inventory. Lost tools must be replaced. The game holds a 'Very Positive' rating from over 3,800 Steam reviews, with 91% positive. Concurrent player counts have hovered around 300 to 500 daily since the full launch, per SteamDB. A 15% discount runs until June 10 in Japan.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.