Project Winter Dev Unveils Werewolf-Style Game 4 Penny Coffins
The development diary details how the studio is turning death into an active investigation tool rather than a waiting period, a design choice that could distinguish 4 Penny Coffins in the werewolf-style genre.
Reporting from 1 source: Game Spark.
Other Ocean Interactive, developer of Project Winter, has released a development diary for its werewolf-style PvP mystery game 4 Penny Coffins. Set in 1888 London, up to eight players investigate nightly murders by the Ripper. The game features a death system where executed or murdered players return as ghosts who can collect evidence but cannot speak with the living. It is scheduled for release on PC via Steam and supports Japanese.
Other Ocean Interactive, the studio behind Project Winter, has shared a new development diary for its upcoming werewolf-style mystery game 4 Penny Coffins. The diary focuses on the death system, which the team says was one of the biggest design challenges.
In 4 Penny Coffins, up to eight players investigate murders committed by the Ripper in 1888 London. Players found guilty during the Judgment Phase are sentenced to hanging. Those who die from execution or murder visit the afterlife and return as ghosts. Ghosts cannot speak with living players but can chat in a dedicated dead-player chat and assist by collecting evidence and presenting it silently. They lose voting rights, and dying also costs earned money, so survival still carries an advantage.
The game is scheduled for release on PC via Steam and supports Japanese.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.