PvPvE Extraction Shooter SAND: Raiders of Sophie Passes 100,000 Players
The milestone shows early interest in the PvPvE extraction shooter despite mixed launch reviews, and the roadmap signals the developers' plans to expand the game over time.
Reporting from 1 sources: Game Spark.
Developer Hologryph, TowerHaus, and publisher tinyBuild announced that SAND: Raiders of Sophie has surpassed 100,000 total players since its early access launch on June 23. The game, which features giant walking machines called Tramplers, has received mixed reviews on Steam. An update addressing early issues and a roadmap for future content have also been released.
The PvPvE extraction shooter SAND: Raiders of Sophie has crossed 100,000 total players since entering early access on June 23, developer Hologryph, TowerHaus, and publisher tinyBuild announced. The game lets players design and pilot giant walking machines called Tramplers, which double as mobile bases, and engage in both mounted turret battles and close-quarters combat where they can steal enemy machines. On Steam, the game currently holds mixed reviews, with 56% of 2,949 reviews recommending it. An update has already been deployed to fix high-priority issues reported in the first few days, including overly dark shadows and character control problems. A roadmap outlines near-term additions such as equipment-based matchmaking, new NPC variants, new Trampler parts, and a lobby browser, with later 2026 plans for new weather, world bosses, elite NPCs, new biomes, and a ping system. Blueprint sharing, clans, factions, and quests are listed as future goals.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.