Retro Spy FPS Agent 64: Spies Never Die Launches on Steam
The game's release includes a Paradox Mode with over 70 gameplay modifiers and cheats, a feature that extends replayability beyond the story campaign and is a notable draw for fans of the genre.
Key Facts
- Agent 64: Spies Never Die launched on Steam on August 12, 2026.
- The game is priced at 2,772 yen, with an 11 percent launch discount to 2,467 yen until August 26.
- The story mode includes 14 missions with three difficulty levels.
- Paradox Mode includes over 70 gameplay modifiers and cheats.
- The campaign supports local split-screen and online co-op for up to four players.
Reporting from 2 sources: Denfaminicogamer, Game Spark.
Replicant D6 released the retro spy FPS Agent 64: Spies Never Die on Steam on August 12, 2026. The game is inspired by GoldenEye 007 and other N64-era shooters, with a visual and gameplay style that evokes that period. Players take on the role of former special agent John Walter, who must stop the ambitions of the rival Dominic Pulp. The story mode consists of 14 missions, each involving objectives such as hacking terminals, retrieving classified documents, and rescuing hostages, alongside gunfights with armed enemies. Missions can be played at three difficulty levels, with higher difficulties adding new objectives and explorable areas. The campaign supports solo play as well as local split-screen and online co-op for up to four players. The game is priced at 2,772 yen, with a launch discount of 11 percent bringing it to 2,467 yen until August 26. A launch trailer was also released, showing gameplay that recalls classics like GoldenEye 007 and Perfect Dark.
- Paradox Mode includes modifiers named in the sources: Big Heads enlarges character heads, Melee Disarms knocks weapons out of enemies' hands with melee attacks, and one modifier slows bullet speed to an extreme degree.
- Clearing remixed "Contract" missions, which carry different objectives and paradox settings, unlocks additional paradoxes beyond the 70-plus listed.
- Arena mode supports up to 8 players plus 8 bots, with customizable teams, weapons, rules, and paradoxes. Up to 10 presets can be saved.
- Arena mode has three match types: Deathmatch (wins by kill count), Briefcase (score by holding a briefcase), and Zone (earn points by securing areas).
- A Challenge mode offers special-rule matches playable solo or with friends online or locally, structured as time attacks where clearing efficiently yields better rewards.
- Developer Replicant D6 said calling the game a love letter to the 1990s is a "somewhat overused expression," but added "I don't think there is a better word to describe Agent 64." He noted it is a fresh experience for generations who never played Rare's N64 titles, and a familiar place for those who did, updated with modern systems.
- Console versions were teased for future release, with timing to be announced later.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.