Road-Only Traffic Sim Highways & Co. Announced for PC
The game strips city-building down to its traffic network layer, appealing to players who find road optimization the most engaging part of the genre.
Reporting from 1 source: Automaton.
Software engineer Sahaj Jain announced Highways & Co., a PC (Steam) simulation game focused solely on road traffic networks. Players build roads, observe usage, and correct congestion without constructing buildings. The game offers 10 road types, adjustable lanes, 7 height levels, and railways. Playtesting is expected to begin within August.
Highways & Co. drops the city and keeps the congestion. Sahaj Jain, a software engineer at Vercel, announced the road traffic simulation game on August 20 for PC via Steam, with Japanese display planned.
The game removes building construction entirely. Landmarks appear only as colored signs, leaving roads and railways as the main focus. Players lay roads, watch traffic use them, then fix the jams and wasted capacity that appear. The loop repeats until the network runs clean.
Ten road types are available, from country roads to four-lane highways. Lanes can be asymmetric per direction, and roads can cross in three dimensions using cuts, tunnels, and viaducts. Traffic lights, stop signs, and roundabouts are included, and railways can meet roads at level crossings or pass over them.
Jain said he played many city builders but always ended up focused on road networks, so he built a game around that. Playtesting is expected to start within August.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.