Robot Cowboy FPS 'Far Far West' Sells 1 Million Copies in Two Weeks
The sales milestone, reached in under two weeks, follows a demo that earned an 'Overwhelmingly Positive' rating (98%) and over 700,000 pre-release wishlists, indicating strong pre-launch demand for the indie co-op shooter.
Reporting from 3 sources: 4Gamer.net, Denfaminicogamer, Game Spark.
Evil Raptor and Fireshine Games announced on May 18 that the cooperative first-person shooter 'Far Far West' has sold over 1 million copies since its Early Access launch on Steam on April 28. The game, set in a Wild West overrun by undead enemies, supports up to four players as robot cowboy bounty hunters. Players use firearms like revolvers and miniguns alongside magic attacks that can trigger explosions and tornadoes. Missions involve hunting target bosses, with rewards scaling with mission difficulty. The game recorded a peak concurrent player count of approximately 47,000 on Steam and holds a 'Very Positive' overall review rating, with over 24,000 reviews at the time of the announcement. A major update released on May 14 overhauled the progression system, increased weapon experience, prevented solo players from monopolizing upgrade items, and included bug fixes and balance adjustments. The developers plan to continue updating the game based on community feedback during the Early Access period. 'Far Far West' is available on Steam for 2,400 yen.
Evil Raptor, a French indie studio founded in 2020 with eight staff members, previously developed 'Pumpkin Jack' and 'Akimbot'. 'Far Far West' is their first game published by Fireshine Games, a London-based publisher known for titles like 'Core Keeper' and 'Poppy Playtime'. The game entered Early Access on April 28, 2026, and the 1 million sales milestone was announced on May 18, roughly two weeks later. The May 14 major update also introduced a feature allowing players to carry pigs and chickens in the lobby, alongside the progression system changes. The game supports 13 languages including Japanese, English, Simplified Chinese, Traditional Chinese, and Korean. The developers have stated they will continue to incorporate community feedback to evolve the gameplay experience during Early Access.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.