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Roguelite Fighting Game Shot One Fighters Doubles Kickstarter Target

The campaign's rapid success, reaching its target in six hours and doubling it within a week, signals strong demand for a fighting game that blends roguelite mechanics with belt-scroll influences.

Reporting from 1 source: Game Spark.

Roguelite Fighting Game Shot One Fighters Doubles Kickstarter Target

The roguelite 2.5D fighting action game Shot One Fighters for PC (Steam) has raised over 20 million yen on Kickstarter, more than double its target. The campaign runs until September 12, 2026, and the game will support Japanese. Fighting game streamer John Crofts and pro player Justin Wong are cooperating in development and will appear in the game.

The Kickstarter campaign for Shot One Fighters, a roguelite 2.5D fighting action game, has surpassed 20 million yen in support, more than double its initial target. The campaign began on August 12, 2026, and hit its goal of roughly 9.5 million yen within six hours. By August 16, support had reached about 20 million yen, and it now stands near 21 million yen.

The game is influenced by fighting games and belt-scroll titles, with each character offering over 30 unique moves, combo routes, and enhancement trees. Artifact stacking, inspired by The Binding of Isaac, creates synergies. Fighting game streamer John Crofts and pro player Justin Wong are cooperating in development and will appear in the game. Backer rewards include the game itself and optional skins for characters Volley and Kiera.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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