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Sci-Fi Horror Game CODE EXIT Demo Launches on Steam and Epic Games Store

The learning AI mechanic that invalidates repeated player strategies sets CODE EXIT apart from standard co-op horror shooters, and the demo's release on two storefronts gives a broad audience an early look at how that system works.

Reporting from 2 sources: 4Gamer.net, Game Spark.

Sci-Fi Horror Game CODE EXIT Demo Launches on Steam and Epic Games Store

LINE Games released a demo for its sci-fi horror title CODE EXIT on Steam and the Epic Games Store on May 20, 2026. Developed by Phase 8 Studio, the game supports up to four-player co-op and is set in the city of Pantheon, where the AI Minerva has gone rogue. Players join the investigation team Hermes to uncover the truth behind the incident. Minerva is a learning AI that adapts to player tactics, meaning strategies that work once may not work again. The demo includes Stage 1 and supports voice chat for team coordination. The full game is scheduled for release in Q1 2027. The game reportedly avoids jump scares, focusing instead on tension from the AI's adaptive behavior and procedurally changing mission objectives.

Phase 8 Studio, the developer behind CODE EXIT, designed Minerva to learn from player actions, forcing groups to vary their approach across repeated runs. The demo covers Stage 1 and allows solo play or co-op with up to three others. LINE Games announced the demo on May 19 and made it available the following day. The full launch is set for Q1 2027. The game's setting, the advanced city Pantheon, is controlled by Minerva, which turns its subordinate robots against the investigation team Hermes. Players have weapons but can also hide and evade, though Minerva's learning means evasion tactics become less reliable over time. The mission structure changes each playthrough, adding further unpredictability. An official trailer was released via Insider Gaming. The game has no jump scares, according to the developer, leaning instead on adaptive difficulty and environmental tension.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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