Stray Dog: nobody cares Announced, a Soulslike With a Sword-Wielding Hound
The studio's community vote redirected development from a planned Slay the Spire-inspired Soulslike to this dog protagonist concept, expanding the team from three to nine people.
Reporting from 1 source: Automaton.
Parry Frames Studio announced Stray Dog: nobody cares, a Soulslike action adventure for PC via Steam, on August 20. Players control a stray dog carrying a rusted sword to rescue its captured knight master. The project won a community vote with about 70 percent support, leading the studio to shift development focus from another title.
Parry Frames Studio announced Stray Dog: nobody cares on August 20, a Soulslike action adventure for PC via Steam with Japanese display support planned. The game follows a nameless hound taken in by a retired knight, who is falsely accused after learning an army's secret. To save its captured master, the dog carries a rusted sword in its mouth through a medieval world torn by war.
Combat includes deflecting enemy attacks, back attacks, finishing shots, and special techniques, with animations showing the dog parrying, leaping, and grappling. Exploration follows Soulslike stages with treasure, experience, and gold used to unlock skills. The developer said the project was chosen through a community vote, receiving about 70 percent of votes, and the team has expanded from three to nine people, with combat rewritten from scratch.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.