TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- Launches on Switch June 4
The Switch port brings a hardcore arcade Tetris series to a portable console for the first time, with deliberate difficulty and feature changes that reflect platform-specific policies rather than simple parity.
Key Facts
- Arika announced on May 27 that TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- will release on Nintendo Switch on June 4, 2026, priced at 2,800 yen.
- The Switch version caps replay save data at about 16 MB, roughly hundreds of replays, and limits USB keyboard connections to one, down from six on Steam.
- The game includes six modes: MARATHON, NORMAL, ASUKA with a rewind function, MASTER for experts, KONOHA for unlocking illustrations, and SHIRANUI for CPU battles.
- Alongside the Switch release, the Steam version's price drops to 2,800 yen, a 1,100 yen reduction from its original price.
- The series began in arcades in August 1998, with the Steam release in April 2025 being the first new entry in roughly 20 years.
Reporting from 4 sources: 4Gamer.net, Denfaminicogamer, Automaton, Game Spark.
Arika announced on May 27 that TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- will release on Nintendo Switch on June 4, 2026, priced at 2,800 yen. The game is the latest entry in the TGM series, which began in arcades in 1998. A Steam version launched in April 2025, and the Switch port adjusts several features for console play. Modes include MARATHON for high-score chasing, NORMAL for speed-clearing, ASUKA with a rewind function for intermediate players, MASTER for experts facing maximum-speed drops, KONOHA which unlocks illustrations on clearing lines, and SHIRANUI for CPU battles. The Switch version changes difficulty in MASTER and SHIRANUI, renames some titles, removes SHIRANUI's CPU level 0 due to AI training policy compliance, caps replay save data at about 16 MB (roughly hundreds of replays), and limits USB keyboard connections to one. Alongside the Switch release, the Steam version's price drops to 2,800 yen, a 1,100 yen reduction.
The Switch version also changes how the game handles replays. It sets a save data cap of about 16 MB, which the sources estimate covers "roughly hundreds of replays" depending on the mode. When the cap is reached, a message appears on screen. Players can delete replays from the menu. The Steam version had no such limit.
USB keyboard support is cut back. The Switch version allows only one keyboard connection at a time. The Steam version supports up to six.
Denfaminicogamer published the full press release from Arika. The release states that the series began in arcades in August 1998, followed by TETRIS THE ABSOLUTE THE GRAND MASTER 2 in 2000 and TETRIS THE GRAND MASTER 3 -TERROR INSTINCT- in 2005. The Steam release in April 2025 was the first new entry in roughly 20 years.
Game Spark notes that clearing MARATHON mode unlocks bonus modes called "SPRINT" and "ULTRA." Clearing NORMAL mode also adds bonus modes. The same source describes ASUKA mode as having not only the "backstep" rewind function but also an "infinity" feature that lets the player move and rotate a tetrimino freely for a set time after placement.
Automaton adds that SHIRANUI mode's CPU opponents have varied "thinking" patterns, and beating a tier unlocks a higher one. The mode also supports local two-player versus matches. A practice mode for beginners teaches how to place tetriminos in different situations.
Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.
Sources
- 4Gamer.net Switch版「TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE-」,6月4日に発売決定
- Denfaminicogamer 『テトリス ザ・グランドマスター4』Nintendo Switch版が6月4日より発売。戦略性と速度が要求されるやり込み要素が詰まったゲーマー向け『テトリス』、一部機能がコンソール環境に適した仕様へと変更され登場
- Automaton 新作テトリスゲーム『TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE-』Nintendo Switch版発表、6月4日配信へ。あわせてSteam版もがっつり値下げ
- Game Spark 多彩なモードで己の『テトリス』力を試せ!スイッチ版『TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE-』6月4日発売へ