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Akito Kadowaki

Jun 9

Onimusha: Way of the Sword Producer Says Full Game Will Be Harder After Demo Criticism

Capcom producer Akihito Kadowaki has responded to player complaints that the demo for Onimusha: Way of the Sword is too easy, promising that the full game will offer more challenge. In a video letter released via the game's official overseas account, Kadowaki acknowledged feedback that the demo lacked difficulty. He explained that the demo, which covers the first 30 minutes of the story, intentionally unlocks skills normally earned later in the game to let players sample protagonist Miyamoto Musashi's full range of actions. This customization, he suggested, may have made the early Genma enemies feel too simple. Kadowaki assured players that in the latter part of the game, both strong enemies and regular Genma will provide challenging battles. The demo offers two difficulty modes: Swordplay for action-focused play and Action with assistance features. The full game launches September 25 for PS5, Xbox Series X|S, and PC. A Nintendo Direct on June 9 also announced a Switch 2 version, which supports Joy-Con 2 motion controls, releasing the same day.