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Andrew Wilson

Andrew Wilson remains chairman and CEO of Electronic Arts, which completed its acquisition by a PIF-led consortium on August 4, 2026, and is now a privately held company. His fiscal year 2026 compensation was approximately $38.6 million, a 26% increase from the prior year.

Synthesized from 2 Yomimono stories · updated Aug 5

Andrew Wilson's position at Electronic Arts has been reaffirmed through a period of major corporate change and public scrutiny. The acquisition of EA by a consortium led by Saudi Arabia's Public Investment Fund, along with Silver Lake and Affinity Partners, was completed on August 4, 2026. Wilson remains chairman and CEO, with the company headquartered in Redwood City, California. The deal, first agreed upon on September 29, 2025, received shareholder approval on December 22 of that year, and closed with shareholders receiving $210 in cash per share.

Days before the acquisition closed, EA filed an amended Form 10-K/A with the SEC on July 28, disclosing Wilson's fiscal year 2026 compensation of approximately $38.6 million, a 26% increase from the previous year. His bonus was $6.5 million, roughly 2.3 times the prior year's amount. The pay raise was attributed to strong performance of titles including 'Battlefield 6' and 'skate.', which met launch and player goals.

The pay increase drew criticism because EA conducted multiple layoffs in 2026: in February, Full Circle, the 'skate.' developer, cut staff, and in March, layoffs hit Criterion, DICE, Ripple Effect, and Motive Studios, the teams behind 'Battlefield 6'. Overseas media like PC Gamer and Reddit threads questioned the industry's treatment of developers. In a statement after the acquisition closed, Wilson said the partners share the company's vision and ambition, and that together they will make bold investments and build next-generation games for hundreds of millions of players.

Key facts

Role
Chairman and CEO of Electronic Arts
Acquisition completion
EA acquisition by PIF-led consortium completed on August 4, 2026
Fiscal year 2026 compensation
Approximately $38.6 million, a 26% increase from the previous year
Bonus
$6.5 million, roughly 2.3 times the prior year's amount
Pay raise attribution
Strong performance of 'Battlefield 6' and 'skate.'
Layoffs in 2026
February layoffs at Full Circle; March layoffs at Criterion, DICE, Ripple Effect, and Motive Studios
Headquarters
Redwood City, California

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Noted
Andrew Wilson will remain chairman and CEO · 2026-08-05
Noted
Wilson said the partners share the company's vision and ambition, and that together they will make bold investments and build next-generation games for hundreds of millions of players · 2026-08-05
Noted
received approximately $38.6 million (about ¥6.3 billion), a 26% increase from the previous year · 2026-07-31
Noted
bonus was $6.5 million (about ¥1.06 billion), roughly 2.3 times the prior year's amount · 2026-07-31

Connections

Staff change of
electronic arts

Structured graph also available as JSON at /public/entities/andrew-wilson. CC BY 4.0.

All coverage

Aug 5

EA Acquisition Completed, Company Goes Private Under PIF-Led Consortium

Electronic Arts announced on August 4 that its acquisition by a consortium led by Saudi Arabia's Public Investment Fund (PIF), along with Silver Lake and Affinity Partners, has been officially completed. The deal, first agreed upon on September 29, 2025, received shareholder approval at an extraordinary general meeting on December 22 of that year. With the transaction closed, EA shareholders will receive $210 in cash per share of common stock, and the company's shares will cease trading on the NASDAQ, making EA a privately held company. The consortium's funding includes approximately $36 billion in equity contributions and about $20 billion in loans from banks including JPMorgan Chase. Andrew Wilson will remain chairman and CEO, with the company headquartered in Redwood City, California. In a statement, Wilson said the partners share the company's vision and ambition, and that together they will make bold investments and build next-generation games for hundreds of millions of players. PIF Vice President Turki Alnowaiser noted PIF has been a minority shareholder in EA for over five years and views gaming and esports as key focus areas. Silver Lake co-CEO Egon Durban indicated plans to invest in using AI to improve game development and player experiences.

Jul 31

EA CEO Andrew Wilson's Pay Rises 26% Amid Layoffs

Electronic Arts filed an amended Form 10-K/A with the U.S. Securities and Exchange Commission on July 28, disclosing executive compensation for fiscal year 2026. CEO Andrew Wilson received approximately $38.6 million (about ¥6.3 billion), a 26% increase from the previous year. His bonus, listed as Non-Equity Incentive Plan Compensation, was $6.5 million (about ¥1.06 billion), roughly 2.3 times the prior year's amount. The pay increase is attributed to strong performance of titles including 'Battlefield 6' and 'skate.', which met launch and player goals. However, EA conducted multiple layoffs in 2026: in February, Full Circle, the 'skate.' developer, cut staff, and in March, layoffs hit Criterion, DICE, Ripple Effect, and Motive Studios, the teams behind 'Battlefield 6'. The contrast between rising executive pay and job cuts has drawn criticism, with overseas media like PC Gamer and Reddit threads questioning the industry's treatment of developers. EA's acquisition by a consortium led by Saudi Arabia's PIF, Silver Lake, and Affinity Partners is set to complete on August 4, with Wilson remaining CEO.