BeamNG.drive remains in Early Access on Steam, with version 0.39 released as the game's largest update to date. A PS5 version is scheduled to launch within 2026, marking the game's first console release.
BeamNG.drive, the realistic driving simulation known for its soft-body physics and vehicle deformation, has been in Early Access on Steam since 2015. In May 2026, developer BeamNG announced a PS5 version, the game's first console release, scheduled to launch within 2026. The console port will include 12 open-world maps, over 1,000 vehicle types, and various game modes, and the porting work is also set to improve the PC version.
In August 2026, BeamNG released version 0.39, described as the largest update to date. The update brings major graphical overhauls, a complete UI redesign, new vehicles, and quality-of-life improvements. Notably, the graphics overhaul replaces the conventional ACES tone mapper with tone mapping technology from Gran Turismo 7, which Polyphony Digital presented at SIGGRAPH 2025 and released as open-source C++ sample code under the MIT license. The update also adds HDR support for Vulkan and Direct3D 12, a UI overhaul, and a revamped photo mode.
The update and the PS5 announcement together mark a significant period for the long-running Early Access title, which continues to expand its feature set while preparing for its first console release.
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Aug 9
BeamNG released version 0.39 of BeamNG.drive, the largest update to date for the realistic driving game. The update includes major graphical overhauls, a complete UI redesign, new vehicles, and quality-of-life improvements. The game remains in Early Access on Steam, with a PS5 version announced for 2026.
Aug 8
BeamNG.drive version 0.39, released July 30, includes a major graphics overhaul that replaces the conventional ACES tone mapper with tone mapping technology from Gran Turismo 7. Polyphony Digital presented the technique at SIGGRAPH 2025 and released C++ sample code under the MIT license. The update also adds HDR support for Vulkan and Direct3D 12, a UI overhaul, and a revamped photo mode.
May 28
Indie developer BeamNG announced a PS5 version of the driving simulation game BeamNG.drive, known for its realistic soft-body physics and vehicle deformation. The console port is scheduled for release within 2026 and will include 12 open-world maps, over 1,000 vehicle types, and various game modes. A trailer and a Japanese PS Store page have been released.