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BeamNG.drive

BeamNG.drive remains in Early Access on Steam, with version 0.39 released as the game's largest update to date. A PS5 version is scheduled to launch within 2026, marking the game's first console release.

Synthesized from 3 Yomimono stories · updated Aug 14

BeamNG.drive, the realistic driving simulation known for its soft-body physics and vehicle deformation, has been in Early Access on Steam since 2015. In May 2026, developer BeamNG announced a PS5 version, the game's first console release, scheduled to launch within 2026. The console port will include 12 open-world maps, over 1,000 vehicle types, and various game modes, and the porting work is also set to improve the PC version.

In August 2026, BeamNG released version 0.39, described as the largest update to date. The update brings major graphical overhauls, a complete UI redesign, new vehicles, and quality-of-life improvements. Notably, the graphics overhaul replaces the conventional ACES tone mapper with tone mapping technology from Gran Turismo 7, which Polyphony Digital presented at SIGGRAPH 2025 and released as open-source C++ sample code under the MIT license. The update also adds HDR support for Vulkan and Direct3D 12, a UI overhaul, and a revamped photo mode.

The update and the PS5 announcement together mark a significant period for the long-running Early Access title, which continues to expand its feature set while preparing for its first console release.

Key facts

Largest update
Version 0.39 is the largest update to date for BeamNG.drive.
Release date
Version 0.39 was released on July 30.
Tone mapping
The graphics overhaul adopts tone mapping technology from Gran Turismo 7, replacing the ACES tone mapper.
Tone mapping source
Polyphony Digital presented the tone mapping technique at SIGGRAPH 2025 and released C++ sample code under the MIT license.
HDR support
The update adds HDR support for Vulkan and Direct3D 12.
PS5 version
A PS5 version of BeamNG.drive is scheduled for release within 2026.
First console release
The PS5 version is the first console release for the game, which has been in Early Access since 2015.
Console content
The PS5 version will include 12 open-world maps, over 1,000 vehicle types, and various game modes.

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · July 30 · 2026-08-08
Release
game · within 2026 · Japan · 2026-05-28
Noted
includes a major graphics overhaul that replaces the conventional ACES tone mapper with tone mapping technology from Gran Turismo 7 · 2026-08-08
Announced
PS5 version · 2026-05-28

Structured graph also available as JSON at /public/entities/beamng-drive. CC BY 4.0.

Claim activity

When a claim about BeamNG.drive was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed game within 2026 Japan May 29 · source
  • Confirmed PS5 version May 28 · source

All coverage

Aug 9

BeamNG.drive Version 0.39 Is the Game's Largest Update to Date

BeamNG released version 0.39 of BeamNG.drive, the largest update to date for the realistic driving game. The update includes major graphical overhauls, a complete UI redesign, new vehicles, and quality-of-life improvements. The game remains in Early Access on Steam, with a PS5 version announced for 2026.

Aug 8

BeamNG.drive Graphics Overhaul Adopts Gran Turismo 7 Tone Mapping

BeamNG.drive version 0.39, released July 30, includes a major graphics overhaul that replaces the conventional ACES tone mapper with tone mapping technology from Gran Turismo 7. Polyphony Digital presented the technique at SIGGRAPH 2025 and released C++ sample code under the MIT license. The update also adds HDR support for Vulkan and Direct3D 12, a UI overhaul, and a revamped photo mode.

May 28

BeamNG.drive PS5 Version Announced, Launching Within 2026

Indie developer BeamNG announced a PS5 version of the driving simulation game BeamNG.drive, known for its realistic soft-body physics and vehicle deformation. The console port is scheduled for release within 2026 and will include 12 open-world maps, over 1,000 vehicle types, and various game modes. A trailer and a Japanese PS Store page have been released.