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Have A Good Night

Facts

Release
game · 2026 · China · 2026-08-06
Noted
The game frames insomnia as a negotiation between the player and personified emotions, where losing arguments drains drowsiness and repeated failures lead to lateness fines, rent shortfalls, and game over. · 2026-08-06

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1h ago

Text Adventure Have a Good Night Puts Insomnia in a Brain Meeting

Live Another Day Studio is showing a playable demo of text adventure Have a Good Night at ChinaJoy 2026 in Shanghai. Players do not control protagonist Xiao Ye directly, but the determination to go to bed early that grows in her heart. Emotions such as excitement, anxiety, appetite, anger, and sadness attend meetings in her brain, and the player argues with them to get her to sleep.