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Jason Schreier

Jason Schreier is a Bloomberg journalist who has recently commented on the video game industry, including Double Fine's layoffs and the end of E3. He is cited as a source on studio staffing and has released a video arguing against a common narrative about E3's demise.

Synthesized from 2 Yomimono stories · updated 42m ago

Jason Schreier, a reporter for Bloomberg, appears in two recent Yomimono stories. In the most recent, he is cited as a source on the size of Double Fine Productions' workforce before the studio laid off 23 staff members in late July 2026. Schreier said the studio had about 90 employees before the cuts, which came roughly three weeks after Double Fine announced its independence from Microsoft.

Earlier in June 2026, Schreier released a video arguing that Nintendo's Direct presentations did not cause E3's end. He attributed the event's demise to the decline of physical retail, which he said had been E3's core business-to-business function since the 1990s. E3 held its last online edition in 2021 and was formally terminated in 2023.

Together, the stories show Schreier weighing in on two separate industry shifts: a studio's post-independence downsizing and the structural reasons behind a major trade show's closure. His comments are presented as informed observations rather than official statements.

Key facts

Reported Double Fine headcount
About 90 employees before the layoffs
Role
Bloomberg reporter
Released a video on E3's end
Argued Nintendo Direct did not kill E3
Cause of E3's end
Decline of physical retail
E3's last online edition
2021
E3 formally terminated
2023

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Noted
arguing that Nintendo's Direct presentations did not cause E3's end · 2026-06-11

Structured graph also available as JSON at /public/entities/jason-schreier. CC BY 4.0.

All coverage

2h ago

Double Fine Lays Off 23 Staff Weeks After Leaving Microsoft

Double Fine Productions announced on July 29 that it has laid off 23 staff members, roughly one-quarter of its workforce. Bloomberg reporter Jason Schreier said the studio had about 90 employees before the cuts. The San Francisco-based studio, founded by Tim Schafer in 2000, described the decision as difficult and said it was necessary to ensure the studio's survival after regaining its independence from Microsoft. Double Fine became part of Xbox in 2019, but on July 6, 2026, it announced its independence amid a large-scale restructuring of the Xbox division. The studio regained ownership of its works and retained funding for its next title, according to Kotaku's confirmation with an Xbox spokesperson. The layoffs came about three weeks after that independence announcement. The studio said it was not a light decision for a small, tightly-knit team, but independence also entails becoming a sustainable size. It expressed support for affected staff, calling them important people who influenced the studio's games and culture. Double Fine is known for the Psychonauts series and recently released the multiplayer pottery game Kiln in April 2026.

Jun 11

Jason Schreier Says Nintendo Direct Did Not Kill E3

Bloomberg journalist Jason Schreier released a video arguing that Nintendo's Direct presentations did not cause E3's end. He says the real cause was the decline of retail, which had been E3's core B2B function since the 1990s. E3 held its last online edition in 2021 and was formally terminated in 2023.