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Limbus Company

Limbus Company's Main Story Chapter 10 is complete, with the final part released on October 1, 2026. The Steam version reached 151,455 peak concurrent players within 24 hours of that release, and the game ran a demo of the chapter at Tokyo Game Show 2026.

Synthesized from 3 Yomimono stories · updated Oct 5

Project Moon completed the staged rollout of Limbus Company's Main Story Chapter 10 on October 1, 2026. The chapter was released in three parts over three weeks, on September 17, September 24, and October 1. It introduces a top-down perspective exploration system, a departure from the visual novel format the game previously used. Chapter 10 can be accessed early by clearing Chapter 1, a design choice intended to let new players reach the new exploration system sooner. A September 24 update adjusted enemy attack speed in specific stages, shortened input delay, and added key-rebinding for the Steam version.

The finale drew the game's second-largest concurrent audience on Steam. Within 24 hours of the third part's release, the Steam version reached 151,455 peak concurrent players as of around 17:00, according to the unofficial database SteamDB. That is second to the all-time high of 157,444 recorded on July 9 during the 9th Walpurgis Night event. The July event peak followed a larger surge: on July 9, 2026, Limbus Company reached 310,000 concurrent players during the 9th Walpurgis Night, overwhelming servers and causing instability. Project Moon distributed 1,300 Lunacy as an apology for the issues and a celebration of the record. Player peaks have risen with each seasonal event, from 12,000 in the first Walpurgis Night to the July high.

Project Moon also exhibited at Tokyo Game Show 2026, the game's second time at the event, with a booth running a demo of Chapter 10 on the day the event began. Around the venue, advertising for the mobile and PC game covered the street closest to Makuhari Messe and the 2F passage area near Hall 1.

Key facts

Chapter 10 final part release date
October 1, 2026 ↗
Chapter 10 rollout
Three parts over three weeks: September 17, September 24, and October 1, 2026 ↗
Chapter 10 new system
Top-down perspective exploration system, a departure from the visual novel format ↗
Early access condition
Chapter 10 can be accessed early by clearing Chapter 1 ↗
Peak concurrent Steam players after Chapter 10 finale
151,455, as of around 17:00, per SteamDB ↗
All-time peak concurrent players
157,444 on July 9, 2026, during the 9th Walpurgis Night event ↗
September 24 update changes
Adjusted enemy attack speed in specific stages, shortened input delay, added key-rebinding for the Steam version ↗
Tokyo Game Show 2026 appearance
Second time exhibiting, with a booth running a Chapter 10 demo on the event's first day ↗
July 9 concurrent player peak
310,000 during the 9th Walpurgis Night event ↗
Compensation for server strain
1,300 Lunacy distributed as an apology and celebration of the record ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026-10-01 · 2026-10-03
Release
game · 2026-09-17 · 2026-10-03
Release
game · 2026-09-24 · 2026-10-03
Release
game · 2026-09-19 · Tokyo Game Show 2026 · 2026-09-19
Announced
Steam version reached 151,455 peak concurrent players · 2026-10-03
Announced
September 24 update adjusted enemy attack speed, shortened input delay, and added key-rebinding for Steam · 2026-10-03
Announced
exhibiting at Tokyo Game Show for the second time (Tokyo Game Show 2026) · 2026-09-19
Noted
all-time high of 157,444 concurrent players recorded on July 9 during the 9th Walpurgis Night event · 2026-10-03
Noted
Chapter 10 can be accessed early by clearing Chapter 1 · 2026-10-03
Noted
reached a new concurrent player peak of 310,000 · 2026-07-09
Noted
developer announced it would distribute 1,300 Lunacy · 2026-07-09

Connections

Produces of
project moon

Structured graph also available as JSON at /public/entities/limbus-company. CC BY 4.0.

All coverage

Oct 3

Limbus Company Hits 151,455 Concurrent Steam Players With Chapter 10 Finale

Project Moon implemented the final part of Limbus Company's Main Story Chapter 10 on October 1, 2026, completing a staged rollout that began September 17. The chapter introduces a top-down perspective exploration system, a departure from the visual novel format the game previously used, and was released in three parts over three weeks: the first on September 17, the second on September 24, and the third on October 1. Within 24 hours of the third part's release, the Steam version reached 151,455 peak concurrent players as of around 17:00, according to the unofficial database SteamDB. That figure is second only to the all-time high of 157,444 recorded on July 9 during the game's 9th Walpurgis Night event. Chapter 10 can be accessed early by clearing Chapter 1, a design choice intended to let new players experience the new exploration system sooner. A September 24 update also adjusted enemy attack speed in specific stages, shortened input delay, and added a key-rebinding feature for the Steam version.

Sep 19

Limbus Company Ads Fill Makuhari Messe Street At Tokyo Game Show 2026

ProjectMoon's Limbus Company is exhibiting at Tokyo Game Show for the second time, with a booth running a demo of main story Chapter 10, released the same day the event began. Around the venue, the mobile and PC game's advertising covers the street closest to Makuhari Messe and the 2F passage area near Hall 1, a scale the writer confirmed only by walking the venue end to end.

Jul 9

Limbus Company Hits 310,000 Concurrent Players, Server Strain Prompts Apology Lunacy

Project Moon's Limbus Company reached a new concurrent player peak of 310,000 during the 9th Walpurgis Night event on July 9, 2026. The surge overwhelmed servers, causing instability. The developer announced it would distribute 1,300 Lunacy as both an apology for the issues and a celebration of the record. The game's player base has grown with each seasonal event, with previous peaks rising from 12,000 in the first Walpurgis Night to this new high.