2h ago
Amanita Design, the studio behind Machinarium, responded to an AI-generated video posted on X by Sylvio Drouin, described as CEO of Nura Studios, an AI video platform. Drouin billed the video as a love letter to Machinarium. Amanita Design said it takes nerve to feed Machinarium assets into an AI and call the result a love letter, and that the video has nothing to do with their work. Drouin had not replied at the time of writing.
Oct 8
Amanita Design announced Machinarium 2 during The Triple-i Initiative October 2026 stream on October 9. The game is in development for PC via Steam, with planned support for Windows and macOS. Joseph and Berta, who escaped the city of Machinarium in the previous game, crash-land in a wasteland and find a hidden valley where two eccentric robot tribes are slowly running out of energy. Players switch freely between the two robots, combining their abilities to solve puzzles neither can solve alone. There is no text at all. Communication uses animated speech bubbles, symbols, and gestures, as in the 2009 original. All environments are hand-drawn, and Tomáš Dvořák, also known as Floex, returns to compose the soundtrack with new symphonic arrangements. The release date is undecided, and Amanita Design says other platforms will be announced later.