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Mark Russinovich

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3h ago

Microsoft Veteran Engineer Makes DOOM Playable in Windows Paint

Mark Russinovich, CTO of Microsoft Azure, released DoomPaint on GitHub on July 21. The software runs the 1993 FPS DOOM at its original 35 frames per second through Microsoft Paint. It uses ViZDoom for the game engine and Windows mechanisms like OLE and low-level key hooks to paste frames and capture input.