GOBBLE Hands-On Details Prey-Based Combat Ahead of September 24 Launch
Nippon Ichi Software's 2D side-scrolling action game GOBBLE releases on September 24, 2026 for PC via Steam and Windows, Nintendo Switch 2, Nintendo Switch, and PS5. The game follows Luto, a boy who dreams of becoming a hero, and Kamel, an arrogant bird-like monster who speaks human language and treats Luto as a servant in exchange for his help. Combat centers on preying: after Luto defeats an enemy, its corpse remains, and approaching it lets players gain prey hearts that act as health. Preying at the moment an enemy attacks triggers counter prey, which swallows the enemy whole regardless of remaining health. Certain enemies also yield traits that can be stolen, such as Flame, Stick, and Jet, and these traits serve as attacks and as tools for navigating stage traps. Players can hold only one trait at a time, so acquiring a new one means trading away the current one.