MONOPHOBIA, an urban legend suspense adventure from indie developer Dendrobium and publisher Shochiku Games, had its story demo playable at Tokyo Game Show 2026, held September 17 to 21 at Makuhari Messe. The game is planned for PC via Steam at an undecided price, with Japanese voice support.
MONOPHOBIA is a 2.5D urban legend adventure from Dendrobium, an indie team established in 2022, and published by Shochiku Games. The game follows two high school protagonists: Kirihara Konoka, described as always mysterious, and her gal classmate Nakano Shino. Shino can read fragments of memories by touching belongings, and Konoka saves her from a shadow-like attacker. The pair investigate eerie supernatural phenomena in a modern city rendered in side-scrolling format with nostalgic pixel art inspired by 32-bit era adventure games.
The first public showing of the story demo came at Tokyo Game Show 2026, which ran September 17 to 21 at Makuhari Messe. Shochiku Games announced the playable exhibition on September 8, 2026. The trial build pairs a CRT-style screen filter with the modern city setting. The scenario is written by light novel author Mikami Teren, and illustrator Wata handled character design and the main visual. Dendrobium calls MONOPHOBIA its first independent development project.
Across the two stories, the premise stays consistent: two contrasting high school girls form a buddy pair to investigate supernatural phenomena in a contemporary city. The September 8 announcement established the staff, the 2.5D pixel art style, Japanese voice support, and a PC via Steam release with the price undecided. The later September 19 story adds the specific date range of the show and details the playable build's CRT filter and side-scrolling exploration.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Facts
- Announced
- playable demo at Tokyo Game Show 2026 · 2026-09-19
- Announced
- will be playable at Tokyo Game Show 2026 · 2026-09-08
- Announced
- first public showing of the game's story demo · 2026-09-08
- Announced
- slated for PC via Steam · 2026-09-08
- Announced
- Japanese voice support is planned · 2026-09-08
- Noted
- urban legend suspense adventure follows two high school protagonists Shino Nakano and Konoka Kirihara · 2026-09-19
- Noted
- players explore a modern city in side-scrolling format and gather clues · 2026-09-19
- Noted
- trial build pairs CRT-style screen filter with modern city setting · 2026-09-19
Connections
Structured graph also available as JSON at /public/entities/monophobia.
CC BY 4.0.
Sep 19
Dendrobium is showing MONOPHOBIA in playable form at Tokyo Game Show 2026, which runs from September 17 to September 21. The urban legend suspense adventure follows two high school protagonists: Shino Nakano, who can read fragments of memories by touching belongings, and Konoka Kirihara, who saves Shino from a shadow-like attacker. Players explore a modern city in side-scrolling format and gather clues.
Sep 8
Shochiku Games announced on September 8, 2026 that MONOPHOBIA, the 2.5D urban legend adventure it publishes, will be playable at Tokyo Game Show 2026, held September 17 to 21 at Makuhari Messe. The exhibition marks the first public showing of the game's story demo. The game follows two contrasting high school girls, the always mysterious Kirihara Konoka and the gal classmate Nakano Shino, who form a buddy pair to investigate eerie supernatural phenomena in a modern city rendered in nostalgic 2.5D pixel art inspired by 32-bit era adventure games. Light novel author Mikami Teren wrote the scenario, and illustrator Wata handled character design and the main visual. Developer Dendrobium, an indie team established in 2022, calls MONOPHOBIA its first independent development project. Japanese voice support is planned. The game is slated for PC via Steam with the price undecided.