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1h ago

Solo Dev Morph Puts Trillionaire Mercenaries of 21XX Demo on itch.io

Solo developer Morph has released a demo of Trillionaire Mercenaries of 21XX on itch.io. The stealth action adventure is set in 21XX, on an Earth swallowed by the sea, where three corporate nations fight over remaining territory and race to build an Artificial God. Players infiltrate as mercenaries, marking enemies, using optical camouflage, and extracting knocked-out soldiers to the offshore base Stillwater. The full game is scheduled for November 9, 2027.

Oct 15

Morpho Reverie Mixes Visual Novel and Hardcore Rhythm Game

A playable demo for Morpho Reverie blends a visual novel with a rhythm game, and the rhythm half is harder than expected. Set in 2040, the story asks what separates music played by humans from music played by AI. The Steam page lists over 80 songs, more than 30 of them original, with 10 playable in the demo and composers including onoken and Kaneko Chiharu.

Oct 8

US Energy Department and Google Join Biohub-Led Virtual Biology Initiative

The Department of Energy and Google will join the Virtual Biology Initiative, a five-year plan led by Biohub, the nonprofit founded with funding from Meta CEO Mark Zuckerberg and Priscilla Chan. Total co-funding reaches $1.8 billion, with more than $500 million from the Department of Energy over five years. Google DeepMind, Isomorphic Labs, and Meta each add $300 million, while the National Institutes of Health coordinates past federal datasets.

Sep 17

METAMORPHOSIS Japanese Test Begins as Tokyo Game Show 2026 Demo Is Confirmed

Doyoyo Games and Top Hat Studios began testing the Japanese version of METAMORPHOSIS on September 17. The 2D horror action game from developer Luxan stars Aria, a former sister seeking atonement in a ruined underground world. A large-scale update adds Japanese, Spanish, Simplified Chinese, and Traditional Chinese localization, plus new story content, items, enemies, music, difficulty settings, and save slots. The game will be playable at Tokyo Game Show 2026 at the Top Hat Studios booth.

Aug 5

Quasimorph Officially Releases on Steam, Player Count Surges

Publisher HypeTrain Digital released Quasimorph, developed by Magnum Scriptum, on August 1 for PC via Steam. The 2D top-down turn-based roguelike, set in the 2200s, depicts inter-corporate warfare across space. Players act as the president of a PMC, accepting requests from corporations and controlling clone soldiers on missions. Failure means losing all items gained and brought in, plus the clone itself. Version 1.0 added 29 new firearms, multiple corporate stories and endings, changes to fire and liquid behavior, and a gas element. The game began early access in 2023 and has about 5,800 Steam user reviews, 83% positive, earning a Very Positive rating. Since full release, the player count surged to a peak of about 6,000 concurrent Steam players, according to SteamDB. Reviews in the last 30 days are 76% positive, with some negative feedback citing insufficient UI information and system depth. As of August 2, improvements were announced, with an update expected within a week. A 33% discount sale runs until August 15, pricing the game at 2,110 yen.

Jul 1

Quasimorph Sets July 31 Official Release Date

Developer Magnum Scriptum and publisher HypeTrain Digital announced that the sci-fi roguelike RPG Quasimorph will leave early access and launch as version 1.0 on July 31, 2026. The turn-based game combines cyberpunk and cosmic body horror, with players commanding clone soldiers on dangerous missions where death means losing all equipment. The 1.0 release will finalize the core content and storyline, including five storylines, nine endings, a Map Editor, and system expansions.

Jun 4

Roblox Acquires Morpheus AI to Build Photorealistic Worlds

Roblox Corporation announced the acquisition of Morpheus AI, a real-time video generation specialist, and the addition of founders from Dynamics Lab and Lucid AI. The company aims to create "Roblox Reality," a hybrid system that combines an AI video model with its game engine to produce photorealistic, multiplayer worlds at 4K 60Hz performance.