← all stories

Pawprint Studio

Pawprint Studio is a Singapore-based developer currently running a closed beta test for its debut title Animo, which it demonstrated at Bilibili World 2026. The game is scheduled for a free-to-play release within 2026 on PS5, Xbox Series X|S, iOS, and Android.

Synthesized from 2 Yomimono stories · updated Jul 15

Pawprint Studio, based in Singapore, is preparing to launch its first game, Animo, an open-world monster-collecting RPG. The studio opened closed beta test registration in early July 2026, with the test beginning on July 9. A week later, the studio brought a playable demo to Bilibili World 2026 in Shanghai, where the demo was reportedly close to the final version and drew consistent crowds across six units.

Animo is free-to-play with item-based monetization and will launch on PS5, Xbox Series X|S, iOS, and Android. Its defining feature is the Link system, which lets players merge with captured creatures and control them directly. In this state, combat shifts from turn-based to real-time, and the system also enables exploration abilities like swimming and climbing. Developers plan to expand Ecology Areas tied to the Link system, where each creature has unique background details and rivalries that players can only discover by inhabiting it.

The two stories together show a studio moving from beta registration to a public demo in a short span, with a clear multiplatform strategy and a distinctive gameplay mechanic meant to set Animo apart in a crowded genre. No other projects from Pawprint Studio have been reported.

Key facts

Studio location
Singapore
Debut title
Animo
Closed beta test start date
July 9, 2026
Release window
Within 2026
Platforms
PS5, Xbox Series X|S, iOS, Android
Monetization model
Free-to-play with item-based monetization
Defining mechanic
Link system allows players to merge with Animo for real-time combat and exploration
Public demo event
Bilibili World 2026, July 10-12 in Shanghai

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Connections

Produces
animo

Structured graph also available as JSON at /public/entities/pawprint-studio. CC BY 4.0.

All coverage

Jul 15

Monster Collection RPG Animo Showcases Link System at Bilibili World 2026

Singapore-based Pawprint Studio brought a playable demo of its monster-collection RPG Animo to Bilibili World 2026, held July 10-12 in Shanghai. The game, which began a closed beta test in Japan on July 9, is set for release within 2026 on PS5, Xbox Series X|S, iOS, and Android. Animo is an open-world RPG where players capture creatures called Animo and fight alongside them, carrying up to four at a time. Its defining feature is the Link system, which lets players merge with an Animo and control it directly. In this linked state, combat becomes real-time rather than turn-based, as players manually use the Animo's skills and dodge attacks. The system also aids exploration: linking with an Animo allows swimming and climbing across treacherous terrains that are difficult for a human character. Developers plan to expand Ecology Areas tied to the Link system, where each Animo has unique background details and rivalries that players can only discover by inhabiting the creature. Animo is free-to-play with item-based monetization. The demo at BW2026 was reportedly close to the final version, with six demo units consistently occupied.

Jul 2

Pawprint Studio Opens CBT Registration for Open-World Monster Collector Animo

Pawprint Studio, based in Singapore, has opened closed beta test registration for its debut title Animo, an open-world monster-collecting RPG. The CBT runs from July 9, 2026, with registration closing July 5. The game is scheduled for a 2026 free-to-play release on PS5, Xbox Series X|S, iOS, and Android. A media preview showed real-time action battles, creature capture via Anipod, and environmental puzzles using Animon abilities.