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Sanabi

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SANABI's linear design fell short of his metroidvania ambitions · 2026-08-15

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BIC 2026 Panel: What Makes a Game an IP, and Why SANABI 2 Waits

At BIC 2026, Wonder Potion's Seunghyun Yu and Sinkhole Studio's Jungkyu Kwon discussed what turns a game into an IP. Yu defined IP as content that can expand in any direction without feeling off, listing four traits. He also explained why Wonder Potion is making a new game before SANABI 2: to build team strength after SANABI's linear design fell short of his metroidvania ambitions.