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Scavland

Scavland is in Early Access on PC via Steam, launched by publisher UNSUBSCRIBE and developer NoShadow. The game is discounted 10 percent until September 12.

Synthesized from 3 Yomimono stories · updated Sep 10

Scavland went from a wishlist milestone to a live Early Access release in two weeks. NoShadow announced on August 29 that the game had passed 100,000 wishlists, then launched Early Access on September 4 local time, with the Japanese release following on September 5. It is available on PC via Steam, where it is 10 percent off until September 12.

The game is a dot-pixel top-down hardcore survival RPG set in Zalesye, a Soviet-style post-apocalyptic region devastated by a fog called the Mist. Players are Vultures who scavenge the old world, manage health, hunger, and thirst, and contend with ammunition shortages, weapon durability that can cause jams or permanent failure, radiation, and contaminated water. Combat uses firearms, melee weapons, stealth, and suppressive fire. Exploration spans an open-world surface and auto-generated underground bunkers with a day-night cycle.

At launch, Early Access includes Act I of a planned three-act story, over 25 weapon types, more than 300 attachments, and 10 factions whose treatment of the player shifts with reputation and choices. NoShadow, a 15-person team that spent six years on development, has set the Early Access period at 12 to 24 months and plans Acts II and III, new regions, creatures, factions, and weapons, and a co-op multiplayer mode. Japanese language support is planned.

Key facts

Early Access release
Launched September 4 local time, with the Japanese release following on September 5 ↗
Platform
PC via Steam ↗
Developer and publisher
NoShadow (developer) and UNSUBSCRIBE (publisher) ↗
Wishlists
Surpassed 100,000 ahead of Early Access ↗
Launch discount
10 percent off on Steam until September 12 ↗
Launch content
Act I of a planned three-act story, over 25 weapon types, more than 300 attachments, and 10 factions ↗
Early Access length and roadmap
12 to 24 months, with plans for Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode ↗
Setting and premise
Zalesye, a Soviet-style post-apocalyptic region devastated by a fog called the Mist, where players are Vultures scavenging the old world ↗
Japanese support
Japanese language support planned ↗
Development
Six years of development by a 15-person team ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026-09-04 · Steam · 2026-09-04
Release
game · September 5 · 2026-08-29
Release
game · September 4 local time (September 5 in Japan) · global · 2026-08-21
Noted
Scavland, a pixel-art survival RPG set in the Soviet-style post-apocalyptic world of Zalesye, has surpassed 100,000 wishlists · 2026-08-29
Noted
The game is set in the world of Zalesye, a region devastated by a mysterious fog called the Mist, where players take on the role of a Vulture scavenging the remnants of the old world. · 2026-08-21
Noted
The game blends open-world surface exploration with auto-generated underground bunkers, featuring a day-night cycle, radiation-contaminated water, and environmental hazards that require careful planning. · 2026-08-21
Noted
Players must manage health, hunger, and thirst while engaging in tactical combat with firearms, melee weapons, stealth, and suppressive fire. · 2026-08-21
Noted
At Early Access launch, over 25 weapon types and more than 300 attachments will be available, but ammunition is scarce and weapons have durability that can cause jams or permanent failure. · 2026-08-21
Noted
The game includes 10 factions whose treatment of the player changes based on reputation and choices. · 2026-08-21
Noted
Act I of a planned three-act story is included, with the Early Access period slated for 12 to 24 months and future plans for Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode. · 2026-08-21
Noted
The game's six-year development and 15-person team, with influences from S.T.A.L.K.E.R. and Escape from Tarkov, point to a deliberate attempt to carve a niche in the crowded survival genre on Steam. · 2026-08-21
Licensed by
Steam (global) · 2026-08-21

Connections

Produces of
noshadow

Structured graph also available as JSON at /public/entities/scavland. CC BY 4.0.

Claim activity

When a claim about Scavland was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed game 2026-09-04 Steam Sep 17 · source

All coverage

Sep 4

Scavland Enters Early Access on Steam With Tarkov and Stalker Influences

NoShadow has launched Early Access for Scavland, a dot-pixel top-down hardcore survival RPG set in a Soviet-style post-apocalyptic world. Players scavenge for resources, fight mutants and hostile survivors, and pursue the story of the Promised Land. The game is 10% off on Steam until September 12.

Aug 29

Soviet-Style Survival RPG Scavland Passes 100,000 Wishlists Ahead of Early Access

NoShadow announced that Scavland, a pixel-art survival RPG set in the Soviet-style post-apocalyptic world of Zalesye, has surpassed 100,000 wishlists. The game casts players as scavengers who loot the old world while contending with ammunition shortages, jamming guns, and radiation. Early access begins September 5 on Steam, with ACT 1 included and Japanese language support planned.

Aug 21

Hardcore Survival RPG Scavland Enters Early Access September 5

Publisher UNSUBSCRIBE and developer NoShadow have set a September 4 local time Early Access launch for the top-down hardcore survival RPG Scavland, with the Japanese release following on September 5. The game will be available on PC via Steam, and the store page lists planned Japanese text support. Scavland is set in the world of Zalesye, a region devastated by a mysterious fog called the Mist, where players take on the role of a Vulture scavenging the remnants of the old world. The game blends open-world surface exploration with auto-generated underground bunkers, featuring a day-night cycle, radiation-contaminated water, and environmental hazards that require careful planning. Players must manage health, hunger, and thirst while engaging in tactical combat with firearms, melee weapons, stealth, and suppressive fire. At Early Access launch, over 25 weapon types and more than 300 attachments will be available, but ammunition is scarce and weapons have durability that can cause jams or permanent failure. The game includes 10 factions whose treatment of the player changes based on reputation and choices. Act I of a planned three-act story is included, with the Early Access period slated for 12 to 24 months and future plans for Acts II and III, new regions, creatures, factions, weapons, and a co-op multiplayer mode.