Shibuya Scramble Stories is a live-action adventure game from designer Jiro Ishii, funded through multiple crowdfunding rounds with a 2028 release planned. Its cumulative crowdfunding total reached 115,557,783 yen as of September 25, 2026.
Shibuya Scramble Stories is a live-action adventure game set in Shibuya, led by game designer Jiro Ishii. Coverage through September 2026 traces its funding: a Ubgoe campaign in 2025 raised 54,754,878 yen, and CAMPFIRE rounds followed. Part 1 on CAMPFIRE brought in 43,637,905 yen in July 2026. On September 2, Ishii announced cumulative support had passed 100 million yen. That milestone unlocked one additional main character, not playable, with name and settings undecided.
The same September 2 announcement disclosed a funding gap. Of the Ubgoe money, 27,754,878 yen had not yet been delivered to the project. A second CAMPFIRE round added 1,607,217 yen, pushing the cumulative total over the 100 million mark. That round ran through September 30. By September 15, the team had opened a third CAMPFIRE round, running September 1 to 30 and styled as development-participation crowdfunding. Director Jiro Ishii, cinematographer Ayumu Iino, and actor Fumihiro Kitagami explained the need for the round. A gameplay demo video posted September 1 showed the intended quality and answered backers' questions about production costs and still-image quality.
On September 26, a talk event at 404 Not Found in Shibuya Sakura Stage reported the cumulative total had reached 115,557,783 yen as of September 25, combining Ubgoe and CAMPFIRE support. Organizers called that the second-highest cumulative amount for a completely new game development in Japan. The project has a 2028 release planned.
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Facts
- Release
- live_action · 2028 · Japan · 2026-10-04
- Release
- short_film · September 1 · 2026-09-15
- Announced
- crowdfunding through Ubgoe and CAMPFIRE reached 115,557,783 yen as of September 25 · 2026-10-04
- Announced
- third crowdfunding round on CAMPFIRE (CAMPFIRE) · 2026-09-15
- Announced
- crowdfunding round run window (September 1 to 30) · 2026-09-15
- Noted
- passed 100 million yen in cumulative crowdfunding support · 2026-09-02
- Noted
- second campaign runs through September 30 · 2026-09-02
- Noted
- The total combines 54,754,878 yen from Ubgoe in 2025, 43,637,905 yen from Part 1 on CAMPFIRE in July 2026, and Part 2 support. · 2026-09-02
- Noted
- The milestone unlocks one additional main character, not playable, with name and settings undecided. · 2026-09-02
- Noted
- Part 2 runs until September 30 with a 50 million yen target under the All-In method. · 2026-09-02
- Noted
- Of the Ubgoe funds, 27,754,878 yen has not yet been delivered to the project. · 2026-09-02
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Oct 4
A talk event for the live-action adventure game Shibuya Scramble Stories was held on September 26 at 404 Not Found in Shibuya Sakura Stage. Organizers said crowdfunding through Ubgoe and CAMPFIRE reached 115,557,783 yen as of September 25, the second-highest cumulative amount for a completely new game development in Japan. The project has a 2028 release planned.
Sep 15
The live-action adventure game Shibuya Scramble Stories is running a third crowdfunding round on CAMPFIRE, with director Jiro Ishii, cinematographer Ayumu Iino, and actor Fumihiro Kitagami explaining why. The round runs September 1 to 30 and is styled as development-participation crowdfunding. A gameplay demo video went up September 1 to show the quality the team is aiming for and to answer backers' questions about production costs and still-image quality.
Sep 2
Game designer Jiro Ishii announced on September 2 that Shibuya Scramble Stories, his live-action ensemble ADV set in Shibuya, has passed 100 million yen in cumulative crowdfunding support. The total combines the ubugoe campaign with the first and second CAMPFIRE rounds, with the second campaign's 1,607,217 yen pushing it over the mark. That campaign runs through September 30.
Sep 2
Game designer Jiro Ishii announced that cumulative crowdfunding support for the live-action adventure Shibuya Scramble Stories has exceeded 100 million yen. The total combines 54,754,878 yen from Ubgoe in 2025, 43,637,905 yen from Part 1 on CAMPFIRE in July 2026, and Part 2 support. The milestone unlocks one additional main character, not playable, with name and settings undecided. Part 2 runs until September 30 with a 50 million yen target under the All-In method. Of the Ubgoe funds, 27,754,878 yen has not yet been delivered to the project.