Supermassive Games Cuts More Than 70 Staff In Third Straight Year
Supermassive Games is cutting more than 70 jobs, according to an employee who says he was told his role was among those eliminated. Frank Tindle, the studio's IT and facilities director, wrote on LinkedIn that artists, producers, QA, operations staff and developers are leaving with him, and that he has worked his last day. The studio began talks in August 2026 over cutting up to 75 people.