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Tenebris Somnia

Tenebris Somnia has a worldwide release date of October 17 for Xbox, PS5, Nintendo Switch, and PC via Steam and GOG.com. A Steam demo is available now, with Japanese support from day one.

Synthesized from 2 Yomimono stories · updated 1h ago

Tenebris Somnia is a survival horror adventure from Argentine studio Saibot Studios, made in collaboration with Mason Smith, creator of FAITH: The Unholy Trinity. The game pairs 8-bit and 16-bit pixel art with live-action footage shot by an Argentine film team, directed by filmmaker Andrés Borghi. The story follows Julia, a young woman investigating her ex-boyfriend's disappearance after recurring nightmares of his death. Borghi's studio, about six artists, sound designers and programmers, produced the live-action sequences with practical effects.

The game appeared as a playable demo at BitSummit PUNCH in Kyoto in May 2026, where it was described as beginning in 2D pixel art before shifting into live-action cutscenes. At that point the full release was planned for PC in 2026, and a Steam demo was already available. Smith said the idea came from Borghi, who was inspired while streaming FAITH and saw a way to combine his filmmaking background with pixel horror. The game explores toxic creative partnerships and the destructive pursuit of ambition.

By September 2026 the release had firmed up and widened. Tenebris Somnia is set for October 17 on Xbox, PS5, Nintendo Switch, and PC via Steam and GOG.com, a worldwide launch rather than the earlier PC-only plan. Japanese support is included from day one, and the Steam demo remains available ahead of release.

Key facts

Release date
October 17 ↗
Platforms
Xbox, PS5, Nintendo Switch, and PC via Steam and GOG.com ↗
Demo
A Steam demo is available now ↗
Japanese support
Included from day one ↗
Studio
Saibot Studios, an Argentine studio of about six artists, sound designers and programmers ↗
Collaborators
Mason Smith, creator of FAITH: The Unholy Trinity, and Argentine filmmaker Andrés Borghi ↗
Visual style
8-bit and 16-bit pixel art with live-action cutscenes produced by an Argentine film team ↗
Protagonist
Julia, a young woman investigating her ex-boyfriend's disappearance after recurring nightmares of his death ↗
Themes
Toxic creative partnerships and the destructive pursuit of ambition ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026-10-17 · global · 2026-10-17
Release
game · October 17 · 2026-09-07
Release
game · 2026 · PC · 2026-05-31
Noted
A demo is currently available on Steam · 2026-05-31

Connections

Produces of
faith

Structured graph also available as JSON at /public/entities/tenebris-somnia. CC BY 4.0.

Claim activity

When a claim about Tenebris Somnia was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed game 2026 PC May 31 · source

All coverage

1h ago

Tenebris Somnia Launches With Pixel Art and Live-Action Footage

New Blood Interactive and Saibot Studios have released Tenebris Somnia, a survival horror adventure for PC and consoles. The game follows Julia, who revisits her ex-boyfriend Ivan's apartment to find out why a monster attacks him in her recurring nightmare, solving puzzles and fighting creatures. It mixes 8-bit and 16-bit style pixel art with live-action cinematic scenes made in Argentina with practical effects. Japanese is supported, and Happinet plans a domestic release.

Sep 7

Retro Horror Game Tenebris Somnia Sets October 17 Release

Saibot Studios' survival horror adventure Tenebris Somnia launches October 17 for Xbox, PS5, Nintendo Switch, and PC via Steam and GOG.com. The game blends 8-bit and 16-bit pixel art with live-action footage produced by an Argentine film team. A Steam demo is available now, with Japanese support from day one.

May 31

Tenebris Somnia Blends Pixel Art With Live-Action Horror at BitSummit PUNCH

At BitSummit PUNCH in Kyoto, a new survival horror game titled Tenebris Somnia was shown as a playable demo. The game is a collaboration between Mason Smith, creator of FAITH: The Unholy Trinity, and Argentine filmmaker Andrés Borghi. It begins in a 2D pixel-art style reminiscent of 8-bit and 16-bit era games, then abruptly shifts to live-action cutscenes filmed with real actors and practical effects. The story follows a young woman named Julia who investigates her ex-boyfriend's disappearance after recurring nightmares of his death. The live-action sequences were produced by Borghi's studio Saibot Studios, which includes about six artists, sound designers, and programmers. Smith said the idea came from Borghi, who was inspired while streaming FAITH and realized he could combine his filmmaking background with pixel horror. The game explores themes of toxic creative partnerships and the destructive pursuit of ambition. A demo is currently available on Steam, and the full game is planned for release on PC in 2026.