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2h ago

Zombiehood's Original Concept Was Much Darker, Developer Reveals

The side-scrolling action roguelite Zombiehood, released April 30 for PC/Mac/Linux, originally had stronger gothic horror and biblical horror elements, according to developer Everade of Weak Spots. The concept by Nathan Bennett of Dead Traveler evolved into the current offbeat, humorous tone. The game is influenced by Risk of Rain and does not support Japanese.