Talaka Demo Update Adds AI Director and Vertical Aiming Ahead of 2027 Release
The AI Director is a tuning tool aimed at a specific complaint, bullet clutter, and the demo update is the studio's way of testing that fix in public before the early 2027 release.
Reporting from 1 source: 4Gamer.net.
The PC demo for Talaka, a roguelite action game from Brazilian studio Potato Kid and publisher Acclaim, has been updated on Steam and is part of Steam Next Fest. The update adds vertical aiming for bows and boomerangs, a timing-based critical attack for Shango's Axe, and an AI Director that adjusts enemy attack timing to the player's skill. The game is scheduled for early 2027 on PS5 and Xbox Series X|S.
The demo update follows a closed beta test and targets combat readability. An AI Director now adjusts enemy attack timing according to player skill, which the announcement says reduces moments when attacks land all at once and the screen fills with bullets and effects.
Bows, boomerangs and other weapons can now be aimed vertically. Shango's Axe gains a critical attack triggered by the timing of holding and releasing a button. The game draws on Candomble rituals and Afro-Brazilian folklore, with hand-drawn watercolor-style graphics, and offers over 150 combinations of weapons and skills. It does not currently support Japanese.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.