Tentacle Soft Brings Metafictional Horror Jump Action To OIGS 2026
The title reuses the setting of Tentacle Soft's own Super Nanaru almost as-is, and the Steam description of ability loss as you progress turns the studio's back catalog into the subject of the joke.
Reporting from 1 source: 4Gamer.net.
Tentacle Soft exhibited "Don't Call It a Kusoge, Streamer-san" at OSAKA INDIE GAMES SUMMIT 2026, held October 3 and 4 at Congres Square Grand Green Osaka. The game is a metafictional jump action in which a Korean developer makes a house call on a Japanese streamer who reviewed a fictional predecessor, "Happy Nanaru." It is built on the developer's own earlier run-and-jump game, "Super Nanaru."
The trial build opens in a virtual space that mimics the OIGS venue itself. Text describes "Happy Nanaru" as a hardcore jump platform game clearable with one button, and the early stages read as a standard cute-and-difficult platformer, with small platforms, spikes, and iron balls.
Then the subtitle narration switches to Korean, and the tone changes. Clearing a stage brings a confirmation screen asking whether to enable "scary scenes," followed by patch notes written in a cheerful voice about patching one of the player's arms. What is being repaired is not the game, according to the framing, but the streamer on the other end.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.