THANKS, LIGHT. Launches for PS5 and PC With Flashlight-Driven Shadow Puzzles
A Korean studio's debut title built entirely on shadow-to-solid manipulation arrives in a lineage the source places alongside Portal, Superliminal, Viewfinder, and The Talos Principle, with two INDIECRAFT awards and selection for Tokyo Game Show 2025's Selected Indie 80 behind it.
Reporting from 1 source: Denfaminicogamer.
On October 15, the first-person puzzle game THANKS, LIGHT. launched for PS5 and PC on Steam and the Epic Games Store. Shining a flashlight on flat floor shadows turns them into three-dimensional objects, and removing light collapses them back. Lightersgames developed the title, Game Source Entertainment handles sales, and Steam lists it at 2,600 yen with a 10% launch sale through October 22.
The game gives the player one tool: a flashlight. A flat square drawn on the floor becomes a staircase when lit. A stone pillar blocking the path shrinks back into a shadow when the beam leaves it. The same object can change roles, so a cube that tilts a seesaw can also block a rolling ball.
Lightersgames CEO Heebeom Jeong said the goal was a puzzle where players reach the solution through observation and analysis instead of reading text and memorizing rules. There is no complicated tutorial. A free demo is on Steam.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.