The Oink Sets Existential Horror on a Pig Farm in 2067
The pitch turns a mundane labor loop (alarm, telephone instructions, a quota of pigs) into the horror, and the demo arriving a year ahead of launch suggests the studio wants the routine itself tested on players before the full release.
Reporting from 1 source: 4Gamer.net.
HYPE GAME LLC has announced The Oink, an existential horror game from BELOrusb, and opened its Steam store page. The game is set in 2067, in a world facing overpopulation and a food crisis, where real meat is a luxury and the company O Inc has developed livestock cloning technology. Players sign a contract with O Inc and spend several days slaughtering pigs in a forest. Release is planned for Q4 2027.
The workday starts with an alarm. Instructions arrive by public telephone, and the day's quota of pigs has to be processed. The container that delivers supplies holds knives and also a gun, which is more firepower than slaughter work calls for.
Between tasks, players can walk the grounds. There are structures on the site that are not explained, and looking into them raises questions about O Inc, the company that issued the contract. Certain targets come with a rule attached: stop what you are doing and take a standby posture.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.