The Witch's Bakery to Release August 20 on Nintendo Switch 2, PS5, Xbox, and PC

With over 150,000 Steam wishlists and a successful Kickstarter campaign, The Witch's Bakery has already demonstrated strong pre-release demand as one of the higher-profile indie releases arriving on Nintendo Switch 2 at launch.

Reporting from 3 sources: 4Gamer.net, Automaton, Denfaminicogamer.

The Witch's Bakery to Release August 20 on Nintendo Switch 2, PS5, Xbox, and PC

Silver Lining Interactive announced on June 25 that The Witch's Bakery, developed by French indie studio Sunny Lab, will launch on August 20. The game will be available on PC via Steam, Nintendo Switch, Switch 2, PlayStation 5, and Xbox Series X|S for 2,400 yen. Players control a young witch named Rune who runs a bakery in modern-day Paris. The day is spent baking and selling bread, the evening exploring the city and interacting with characters, and the night upgrading magic and decorating the shop. Rune can enter the "Heart Palace" of emotionally closed-off people-a magical space where feelings take physical form-and guide those feelings to heal them. The game features hand-drawn art of Parisian districts like Montmartre and Grands Boulevards. Music is composed by Cécile Corbel, known for her work on Studio Ghibli's The Secret World of Arrietty. A physical edition with a digital cookbook (supervised by a professional pastry chef) will come later for PlayStation 5, Nintendo Switch, and Switch 2. The game raised approximately 310,000 euros on Kickstarter in 2024.

The Witch's Bakery is the debut title from Sunny Lab, a French indie studio formed by experienced developers. The game draws direct inspiration from Persona 5 and Kiki's Delivery Service, according to the developer. The soundtrack, composed by harpist Cécile Corbel, is influenced by Joe Hisaishi and late 19th to early 20th century French Romantic and Impressionist composers. Corbel contributed original harp pieces to the game, adding to its whimsical atmosphere. The physical edition will include a Limited Digital Cookbook with recipes inspired by the in-game magical sweets, designed to be recreated by players after playing.

The three daily phases structure the gameplay loop: daytime bakery management, evening Paris exploration and relationship building, and nighttime atelier customization and magic growth. The Heart Palace mechanic allows Rune to dive into the inner conflicts of characters, a feature that has been highlighted in coverage as a central narrative driver. According to Automaton, the game supports Japanese display. The digital version launches August 20 across all platforms, with physical editions following later.

Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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