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Tower Lab Launches on Steam in Early Access

Tower Lab's physics-driven design, where towers affect both enemies and each other, sets up interactions as the core of its strategy rather than relying on damage numbers.

Reporting from 1 source: Denfaminicogamer.

Tower Lab Launches on Steam in Early Access

Tower Lab, a rogue-lite tower defense game from Play Tug Studio, is now available on Steam in early access. The game uses physics-based interactions instead of health bars, and players launch robots off the map to defeat them. The launch price is 999 yen, with a 10 percent discount until September 22.

The tower defense genre usually asks players to deal damage to enemies with fixed hit points. Tower Lab removes that layer entirely. Enemies have no HP and towers deal no damage numbers; the only way to defeat the robots is to launch them off the map with physical effects like wind, gravity, and momentum.

The early access build includes 20 tower types and 150 upgrades. Towers can alter the trajectory of projectiles, and effects can bounce between towers, so the player's placement strategy depends as much on tower-to-tower synergy as on the enemy lineup. Robot enemies are made of different materials, such as copper, rubber, and iron, and each reacts differently to the same tower effect.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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