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ViviON Lab Debuts Psychological Horror Game 7 Days To Think About It at BitSummit

The game marks viviON's entry into indie game publishing, combining a memory-testing mechanic with horror elements from an Italian indie creator whose previous short game gained international attention.

Key Facts

  • ViviON Lab debuted its first game, 7 Days To Think About It, at BitSummit PUNCH in Kyoto from May 22 to May 24.
  • The game is a psychological horror walking simulator that tests players' memory of furniture placement across repeated map traversals.
  • Players answer questions about the layout from a mysterious man; correct answers advance the day, wrong answers reset progress.
  • Furniture and object details like toilet paper quantity are randomized each run, and horror elements include corpses, one-eyed monsters, and jump scares.
  • The game is developed by Tokyo studio Mankind Games with Italian creator Andrea Tarondo, and a full Steam release is planned for July 2026.

Reporting from 1 source: GAME Watch (Impress).

ViviON Lab Debuts Psychological Horror Game 7 Days To Think About It at BitSummit

ViviON Lab, a new game label from web comic company viviON, showed a playable demo of its first title, the psychological horror walking simulator 7 Days To Think About It, at BitSummit PUNCH in Kyoto. The game tests players' memory of furniture placement across repeated map traversals, with a Steam release planned for July 2026.

ViviON Lab, the game label launched by web comic company viviON, exhibited a playable demo of its debut title 7 Days To Think About It at BitSummit PUNCH in Kyoto from May 22 to May 24. The game is a walking simulator that challenges players to remember the placement of furniture and objects across repeated trips through a building. A mysterious man asks questions about the layout; correct answers advance the day, wrong answers send the player back. Furniture is randomized each run, with details like toilet paper quantity or bag position changing. Horror elements include corpses, one-eyed monsters, and jump scares. The 3D pixel art style is intentionally blurry to heighten fear. The game is developed by Tokyo studio Mankind Games in collaboration with Italian creator Andrea Tarondo, known for the short psychological adventure Looking Up I See Only A Ceiling. A demo is available on Steam, and the full release is scheduled for July 2026.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources