VOIN 'Inferno' Update Adds 300-Enemy Swarm Mode and New Dungeon
The update dramatically scales combat density and introduces a new dungeon, marking a major content milestone for the solo-developed Early Access title.
Reporting from 1 sources: Game Spark.
TinyBuild released the 'Inferno' update for the first-person hack-and-slash VOIN, adding a Swarm mode with up to 300 enemies on screen, a massive dungeon called Temple of a Thousand Names, 10 new items, and a task system. The update brings the game to version 0.5.0.
Solo developer Nikita Sozidar and publisher tinyBuild have shipped the 'Inferno' update for the first-person hack-and-slash VOIN, bringing the Early Access title to version 0.5.0. The headline addition is Swarm, a mode that pushes enemy counts to 300 on screen while maintaining performance, up from the usual 30. A new dungeon, Temple of a Thousand Names, offers four distinct locations with new enemies and rewards. The patch also adds 10 items based on community member @Spugelo's ideas, a task system that generates optional map challenges each run, and a complete overhaul of the save system to prevent progress loss from power outages. Difficulty balance has been reworked: Toughness level 6 monsters now have 18 times the health instead of 7.5, with commensurately better rewards. The game currently holds a 'Very Positive' rating on Steam, with 93% of 2,786 reviews recommending it.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.