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War of Rights Update 200 Adds Cavalry System After Four-Year Development

The update marks a major expansion for the Civil War FPS, adding a long-requested cavalry system that the developer plans to build on with future tactical features like cannon towing.

Reporting from 1 source: 4Gamer.net.

War of Rights Update 200 Adds Cavalry System After Four-Year Development

Campfire Games will release Update 200 for War of Rights on July 17, 2026. The milestone update introduces a cavalry system developed over four years, adding mounted and dismounted cavalry units, horse gaits, and a stable customization menu. A public test is now live on the official test server.

Campfire Games announced that Update 200 for War of Rights will launch on July 17, 2026. The update adds a cavalry system the team spent four years developing. Players can choose mounted or dismounted cavalry units from a new Cavalry Branch in the deployment menu. Horses have four gaits-walk, trot, canter, and gallop-and can jump obstacles during high-speed movement. A parade mode matches infantry marching speed for close formation coordination. Riders can use carbines, swords, and regimental flags while mounted. Riderless horses panic and flee when attacked. A new Stable menu lets players customize their horse's appearance before deployment. The update applies to Contention, Conquest, and Drill Camp modes, plus historical skirmish maps like Pry Ford. The developer positions Update 200 as a foundation for cavalry combat and plans to expand into tactical elements such as towing cannons.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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