Witcher 3 Remastered Gets Graphics Help From Mod Creator Halk Hogan
The remaster folds the work of a long-time community modder directly into the official product, an arrangement that shows CDPR's ongoing relationship with the mod community.
Reporting from 1 source: Automaton.
CD PROJEKT RED announced The Witcher 3 Remastered on August 26. The next day, Halk Hogan, creator of the graphics mod The Witcher 3 HD Reworked Project (HDRP), said he is cooperating with CDPR on the remaster's production. He reported that nearly all characters, monsters, animals, plants, equipment, and most environments were remade, and that HDRP is no longer needed.
Halk Hogan has spent years improving The Witcher 3's visuals. His HD Reworked Project mod rewrote models and textures with higher quality versions, launched in November 2015, and was later integrated into the game's next-gen update in December 2022. He kept working after that, releasing HDRP NextGen Edition in 2024.
Now his work is feeding into the official remaster. CDPR confirmed the project on August 26, and Hogan revealed his involvement the next day on the HDRP NextGen Edition forum. He said nearly all characters, monsters, animals, plants, equipment, and most of the environment were remade, with effort devoted to the highest quality. He also said HDRP is no longer needed.
Hogan is a veteran mod creator with 77 total mods, including work on The Elder Scrolls V: Skyrim. The Witcher 3 Remastered launches September 29 for PC, PS5, Xbox Series X|S, and Nintendo Switch 2.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.