Xbox CCO Says Exclusivity Is Case by Case After Showcase Exclusives
The statement formalizes Xbox's return to console exclusivity for flagship single-player titles under new leadership, while keeping multiplayer and live service games multiplatform.
Reporting from 2 sources: GameBusiness.jp, Game Spark.
Matt Booty, CCO of Xbox, said during a radio appearance that the decision to make games console exclusives is made case by case. The comment follows the Xbox Games Showcase, where major titles including the new Gears entry, Gears of War: E-Day, and Clockwork Revolution were announced as Xbox console exclusives. Booty stated that large multiplayer and live service games will continue to release on multiple platforms, and that once a release date is announced, the platforms are set.
Matt Booty, CCO of the Xbox division, told Gamertag Radio that exclusivity decisions for Xbox games are made case by case. The interview followed the Xbox Games Showcase, where Gears of War: E-Day and Clockwork Revolution were announced as Xbox console exclusives. Booty said the goal is to give people a reason to buy an Xbox while rewarding longtime supporters. He clarified that large multiplayer and live service games will remain multiplatform, and that once a release date is set, the platforms are locked. The approach is tied to the Return of Xbox strategy promoted by new Xbox head Asha Sharma, who has steered the division back toward console-centric roots.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.