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Yacht Club Games Says 500,000 Sales Target Avoids Studio Dissolution

The studio publicly tied its survival to a specific sales number, and now confirms that threshold has been met, removing an existential risk that hung over the six-year project.

Reporting from 1 sources: Game Spark.

Yacht Club Games Says 500,000 Sales Target Avoids Studio Dissolution

Yacht Club Games, developer of Mina the Hollower, stated in a Game Spark interview that the game's sales have reached a level that ensures the studio will continue operating, avoiding the dissolution threat they had set at 500,000 copies. The game launched May 29, 2026, and currently holds a 'Very Positive' rating on Steam.

Yacht Club Games told Game Spark that Mina the Hollower's sales have reached a point where the studio is no longer at risk of dissolution. The developer had previously stated that failing to sell 500,000 copies could lead to the company's end. 'For now, I think we can say we're safe,' the studio said. 'Thanks to the wonderful reception of Mina, it's certain that our studio will continue making games.'

The action RPG, a top-down homage to Game Boy Color-era Zelda titles with Souls-like progression, launched May 29 after a six-year development cycle. On Steam, reviews are 'Very Positive.' The team also noted surprise and satisfaction that players found the game's cute pixel art genuinely scary, confirming the horror atmosphere they intended was effectively communicated.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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