games 1 sources · Oct 5
Peace Walker's Fulton recovery and Mother Base management sit directly upstream of the base-building loop the series kept after it, which is the part of the PSP original that still holds up inside a collection release.
Inside
gamesreview 1 sources · Oct 5
The report frames The Thousand Flowers as an unusually large-scale Fire Emblem whose route structure and autosave design push players toward partial completion rather than a single exhaustive run.
Game Spark
games 1 sources · Oct 5
The top five shows where Game Spark's readers spent their attention in late September 2026: an indie visual novel interview, a Square Enix sale price, and a dungeon RPG demo, with no single dominant story.
Game Spark
gamesannouncement 1 sources · Oct 5
Paleokin pairs the survival crafting loop with dinosaur taming and riding, a combination Game Spark's editors put forward as one of three indie titles worth watching this week.
Game Spark
gamesreview 1 sources · Oct 5
The remake lowers the entry barrier with assists and a no-game-over mode while keeping the no-continue clear condition for good endings, so the series' challenge-and-improvement loop survives the accessibility push.
Game Spark
games 1 sources · Oct 5
Studio RX is answering the skepticism from Faledria's Anime Expo showing with a playable build and a named creative pair, which puts the project into the same expected shape as Blue Archive while asking to be judged as its own game.
GameBusiness.jp
games 1 sources · Oct 5
Pugstorm treats movement as the lever for a world that keeps growing, so riding and the hookshot arrive before any combat built around them, and the studio says bosses may become rideable later.
Game Spark
gamesreview 1 sources · Oct 5
The added prologue and island characters turn a demo that once started at the shipwreck into a fuller picture of how the fox and frog get to Adashino Island in the first place.
Game Spark
gamesrelease 1 sources · Oct 5
Sinful Spoils has run as a long-form story theme in the OCG, and Konami is now packaging that narrative as a made-to-order collector item rather than a standard booster release, which puts the print run in the hands of whoever orders before the window closes.
Inside
gamesreview 1 sources · Oct 5
The mouse controls are the Switch 2 version's main new hook, and Ishida's explanation frames them as a direct-engagement choice rather than a gimmick: the team rejected a one-slide-then-auto-move scheme to keep the Prince's constant rolling intact.
Game Spark
games 1 sources · Oct 5
The studio is describing a full simulation that runs without the player, which is the load-bearing claim behind Bellwright's early-access pitch, and it comes with a story remake still in progress.
Game Spark
gamesevent 1 sources · Oct 5
The pavilion's slate shows Malaysia's state-backed indie push is still pointed at Japanese players, with Japanese text already implemented in one of the two games.
Game Spark
gamesevent 1 sources · Oct 5
Indonesia's pavilion at Tokyo Game Show keeps drawing attention because its indie scene has grown alongside a young population of about 280 million, and Coffee Talk is the example the country still works from.
Game Spark
gamesreview 1 sources · Oct 5
A demo release puts the game's body modification premise and swimming controls in front of players well before the Steam page turns into a purchase, which is how a small horror title builds a following without a marketing budget.
Game Spark
gamesannouncement 1 sources · Oct 5
The studio behind a well-rated Steam pixel-art action game is moving from side-scrolling to top-down co-op with a roguelite build system and an Early Access plan, which is where the Steam audience that found Portal Dungeon will judge it.
Game Spark
gamesevent 1 sources · Oct 5
Logitech G is using its largest event of the year to launch a full slate of peripherals at once, and is citing its BCN market share lead in three categories as the backdrop for the push.
GameBusiness.jp
games 1 sources · Oct 5
The developer cites the playtest hours as the moment he became confident the game had potential, which explains why the auto-battler mode and draft mode are being pushed further after release.
Game Spark
games 1 sources · Oct 5
The interview shows a survival game built openly from the Vampire Survivors template and 1990s American television animation rather than from the genre's usual Japanese references.
Game Spark
gamesrelease 1 sources · Oct 5
The remaster puts a 1993 spinoff whose randomly rearranged dungeons and punishing clear rates ran against the RPG convention that a finished game is finished back in front of players.
Inside
games 1 sources · Oct 5
Two of the four demos, Holy Horror Mansion and DecaPolice, are dated only to 2027 or have no date at all, so this batch of videos is the clearest look yet at titles Level-5 is still holding past the Layton launch.
Game Spark
games 1 sources · Oct 5
The newsletter shows the early access patch pipeline shifting from beta pace toward the large-scale content line Mega Crit outlined in August, with the new area and monster silhouette the first concrete look at what that content contains.
Game Spark
gamesevent 1 sources · Oct 5
Sanrio Games is putting its roster behind a home console party title and a phone rhythm game, with the console release dated months ahead of the phone one.
Game Spark
games 1 sources · Oct 5
The report identifies the game's audience by association: a new legend RPG set in 1989 Tokyo, pitched at the light novel and anime readership of the 1990s and 2000s, is now being tied to a named performer in the room.
Inside
gamesreview 1 sources · Oct 5
The adaptation is aimed at people with no prior Moomin exposure as much as longtime readers, and it leans on Tove Jansson's source novel and hand-drawn backgrounds instead of an original story, which is the pitch Shochiku Games is making to a TGS crowd.
Game Spark