1999 Tokoyo Building Lands On Steam November 10 With Chapter 1 Demo
The project was selected under Kodansha Game Creators Lab and has been in development since June 2024, marking the first release from the three-person team Tokoyo Fudosan.
Key Facts
- 1999 Tokoyo Building will be released for PC via Steam on November 10, 2026.
- A free demo containing all of Chapter 1, roughly two hours of content, is available now on Steam.
- The game is developed by the three-person team Tokoyo Fudosan: scenario writer Nagase Mitsuki, illustrator and Live2D modeler Ogino Shingetsu, and game designer Minato Aoi.
- Music for 1999 Tokoyo Building is handled by Yasuhiro Nakashima, who also worked on the soundtrack for Darekare.
- The game is set in December 1999 inside a run-down indoor amusement park called Tokoyo Building, where people are rumored to disappear.
Reporting from 3 sources: 4Gamer.net, Automaton, Game Spark.
Kodansha Game Creators Lab announced on October 14 that the horror adventure game 1999 Tokoyo Building will be released for PC via Steam on November 10, 2026. The game is set in December 1999 inside Tokoyo Building, a run-down indoor amusement park where people are rumored to disappear. The protagonist is Akira Hiruyuki, a boy with amnesia who is caught by the owner, Kazuto Yano, while committing burglary and is forced to work without pay in exchange for food and lodging. His coworkers include Camellia, a short-tempered fortune teller; Samejima, a servile aquarium keeper; Count, a performer who claims to be a charismatic villain; Tokoyoman, a suit actor; and Hajime Kotobuki, a serious employee. Players alternate between point-and-click exploration of 360-degree low-polygon backgrounds to pick locks and search private rooms, and conversation sections using Live2D where choices can lead to immediate dead ends. A free demo containing all of Chapter 1 is available now on Steam.
The October 14 announcement came from Kodansha Game Creators Lab, and the developer is the three-person team Tokoyo Fudosan. The team is scenario writer Nagase Mitsuki, illustrator and Live2D modeler Ogino Shingetsu, and game developer Minato Aoi, who previously produced "Monmusu Grandeater." Development has run since June 2024 as one of the titles selected by Kodansha Game Creators Lab.
Yasuhiro Nakashima, who handled the soundtrack for "Darekare," is composing the music. The score pairs music reminiscent of 1999 with interactive BGM that shifts without interruption as the protagonist's state of mind changes, according to Game Spark.
The demo runs about 2 hours and covers the whole first chapter, in which Camellia and the Count hold the key. Official gameplay footage is being posted to YouTube every day across eight installments, each at 17:00. The first is available and the rest follow sequentially.
Original goods are planned for Animate. The account Tokoyo Fudosan posted on October 14: "Expose secrets and grasp their weaknesses. To become true friends with you." The same post welcomes streamers. Goods details will be announced later on the Kodansha Game Lab official X account.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.