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9 Kings Leaves Early Access On November 12 With A New Joker Mode

Sad Socket's roguelike kingdom builder 9 Kings leaves early access with version 1.0 on November 12 for PC via Steam, with iOS and Android versions listed.

Reporting from 1 source: Game Spark.

Why it matters

The 1.0 release adds a deck-and-rule customization mode to a game whose long-term appeal depends on build variety, addressing a weakness the review finds in the narrow viable strategies at high difficulty.

9 Kings Leaves Early Access On November 12 With A New Joker Mode

Version 1.0 adds a Joker mode that lets players customize the starting deck and rules. The game combines roguelike structure with tower defense and auto-battler combat across a 3x3 grid and nine playable kings.

Version 1.0 arrives with three modes beyond the standard run: quests across nine regions with 81 challenges, and asynchronous multiplayer with ranks and leaderboards. A single run to the normal clear at year 33 takes about 20 minutes, but the true ending at year 99 stretches a run to nearly an hour and raises the difficulty sharply.

The review finds enemy strength hard to read because only the player's own units can be inspected, which makes losses hard to learn from. Exponential building upgrades can push HP and attack power up without limit, yet enemy forces still take time to break.

Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.

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