Everything Is Gun! Announced, a 90s-Style Roguelike FPS That Embraces Broken Balance
The announcement signals a deliberate turn away from modern FPS design conventions, leaning into chaotic, unbalanced mechanics and a dark premise.
The announcement signals a deliberate turn away from modern FPS design conventions, leaning into chaotic, unbalanced mechanics and a dark premise.
The crossover brings a 25-year-old Capcom franchise into a mobile quiz RPG that has run its own long-running event series, creating a limited-time mashup of two very different game lineages.
The announcement locks in a summer premiere date and completes key production details for the supernatural romance set in 1910s Japan.
The interview provides the first detailed look at the creative decisions behind Sukeban Games' follow-up to VA-11 Hall-A, including a development cycle that involved two reboots and a shift to PS1-style visuals.
The game directly gamifies a real-world retail dilemma-whether to prioritize short-term revenue or long-term trust-by making scalper identification a core mechanic rather than a punishment system.
The update closes the great spiritual tide arc with a new quest and costume set, while offering a substantial free currency bundle to keep players engaged through the event period.
The event marks SAYAKA's first solo birthday event and the opening of her official fan club, signaling a new phase of direct fan engagement beyond group activities with Be Girls.
The full cast and theme song reveals, paired with a concrete premiere date, signal that the adaptation has moved from announcement to active production and is on track for a summer 2026 launch.
The 30th-anniversary Blu-ray release gives the classic shojo fantasy a high-definition edition with new packaging from the original creator.
The pop-up shop gives fans a physical venue to buy WIND BREAKER merchandise and see production materials while the anime is between seasons.
The play returns the stage series to production after a five-year gap during the franchise's 30th anniversary, relocating the story to Kyoto with an original script and five new characters.
The announcement locks in a summer premiere date and completes the core production team, signaling the project has moved past pre-production into a fixed broadcast schedule.
The addition of MenaRD, a two-time Capcom Cup winner and EVO Japan champion, to an already strong roster of Momochi, Higuchi, and Yamaguchi positions ZETA DIVISION Geekly as the clear favorite for the SFL 2026 title.
The book offers a rare, developer-led look at Terraria's design process and longevity, packaged as a premium physical release by a publisher known for game art books.
The trailer and demo announcement signal the project is moving toward a public release window, with the second closed alpha test suggesting development is entering a final tuning phase.
The release marks Rikiichi's return to music after a two-year gap, with a self-written song that leans into his established persona as a lonely clown seeking connection.
The game stands out at BitSummit for using the familiar structure of a cozy life sim as a vehicle for psychological horror, rather than relying on jump scares or monster encounters.
Parco Games, known for publishing curated indie titles, has picked up a Turkish-developed horror game that prioritizes psychological instability over jump scares, signaling continued international expansion for the publisher.
The campaign ties a revived franchise to a major entertainment chain across bowling, karaoke, and sports facilities, with exclusive merchandise and in-person experiences rather than a purely digital promotion.
The headcount figures confirm that CD Projekt is actively ramping production on its two next-generation projects, with The Witcher 4 receiving the bulk of the studio's workforce.
The event leans into nostalgic Heisei-era aesthetics for a franchise that just passed its 10th anniversary, with fan reaction focused on unexpected character choices like Tomori Takamatsu.
The update continues Pearl Abyss's post-launch support cycle, adding requested controller customization and expanding the pet system significantly while addressing a long list of player-reported issues.
The Breeding Simulation feature and relaxed lineage promotion conditions lower the barrier to the endgame content, making the simulation more accessible outside the breeding season.
The release reproduces a key combined form from Zeta Gundam with the docking gimmick intact, appealing to collectors who want the Super Gundam and G-Flyer modes from a single purchase.