Counterfeit Anime Merchandise Caused US$30 Billion in Damages Last Year
industry 1 sources · May 31

Counterfeit Anime Merchandise Caused US$30 Billion in Damages Last Year

The new merchandise piracy estimate gives Japan's government a baseline to measure its goal of quadrupling the overseas market for Japanese entertainment, a target that requires addressing counterfeit goods that anime companies say are rampant in online shops.

Animenomics
NIJISANJI EN Photoism Frames Collab Launches This April
vtuber 1 sources · May 31

NIJISANJI EN Photoism Frames Collab Launches This April

The Photoism collab marks NIJISANJI EN's first physical photo-frame tie-in, expanding the virtual talent group's merchandise footprint into a real-world photo booth format across multiple Asian markets.

VTuber NewsDrop
Outbound Wants You to Try Adding a Large Home on Top of a Van
games 1 sources · May 31

Outbound Wants You to Try Adding a Large Home on Top of a Van

Outbound's strong demo performance and rapid Kickstarter backing suggest a market appetite for cozy co-op exploration games that combine vehicle customization with resource management, a niche currently underserved on PC and consoles.

VTuber NewsDrop
VTubers Nominated at Music Awards Japan 2026
vtuber 1 sources · May 31

VTubers Nominated at Music Awards Japan 2026

The breadth of VTuber nominees across multiple categories signals that the music industry's formal recognition of internet-native artists has moved beyond a niche award into a mainstream competitive field.

VTuber NewsDrop
Hoshimachi Suisei Launches Own Agency Studio STELLAR
vtuber 1 sources · May 31

Hoshimachi Suisei Launches Own Agency Studio STELLAR

The move gives Suisei greater autonomy over her music and brand while keeping her within the hololive ecosystem, a structural model that could influence how other VTubers negotiate independence from their parent agencies.

VTuber NewsDrop
Hobby Japan Shows Queen's Blade Re:Build at BitSummit PUNCH
games 1 sources · May 31

Hobby Japan Shows Queen's Blade Re:Build at BitSummit PUNCH

Hobby Japan is using its long card-game design experience to enter the digital publishing space with a roguelite twist on its own IP, aiming to attract both series fans and Steam players unfamiliar with Queen's Blade.

Inside
AnimeJapan 2026 Attendance Hits Record 156,000
industry 1 sources · May 31

AnimeJapan 2026 Attendance Hits Record 156,000

The record attendance and expanded exhibitor roster signal sustained growth in anime's commercial appeal, while the government's new overseas market target and subsidy overhaul represent a coordinated push to double the industry's international growth rate over the next decade.

Animenomics