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Ace Combat 8 Players Call The Game Basically ASMR

The concurrent-player gap between Ace Combat 7 and this release, plus the way players have latched onto the sound design and Tsuda's delivery rather than the flight combat, is the reception story Bandai Namco has to work with.

Reporting from 1 source: Automaton.

Ace Combat 8 Players Call The Game Basically ASMR

Ace Combat 8 launched October 2 for PC, PS5 and Xbox Series X|S. On SteamDB it peaked at 48,743 concurrent players, about 3.5 times Ace Combat 7's 13,758. Players on social media have taken to calling the game ASMR, pointing to its three-dimensional wind, engine and explosion audio and to Kenjiro Tsuda, who voices pilot Jean Kope and speaks to the protagonist.

Bandai Namco released Ace Combat 8 on October 2 for PC, PS5 and Xbox Series X|S. The setting is the series' shared world of Strangereal, where the Central Usea Federation is invaded by the Republic of Sotoa in 2029, and the protagonist flies under the borrowed name Wings of Theve from the carrier Endurance.

The sound design is drawing the attention. The team introduced focus mixing that rebalances music, sound effects and voices in real time, and built a system that calculates speed, direction and distance for flybys. Kenjiro Tsuda voices FCU ace Jean Kope, who addresses the protagonist through the campaign.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources