Angels Fall First Leaves Early Access After a Decade
The full release of Angels Fall First marks the end of a development cycle that spanned over a decade of Early Access, originating from a mod project that began in 2005.
Reporting from 1 source: Game Spark.
After roughly ten years in Steam Early Access, the space combat game Angels Fall First has officially launched version 1.0. Developed by Strangely Interactive, the game combines space dogfights, infantry battles, and ship boarding. It supports up to 64 players and has earned a 'Very Positive' user rating on Steam. The game's concept dates back to 2005, and it originally began as a mod for Homeworld before moving to Unreal Tournament. It won third place in Epic Games' Make Something Unreal contest in 2009 and entered Early Access in October 2015.
The concept for Angels Fall First dates back to 2005, when a group of players inspired by Star Wars: TIE Fighter and Battlefield began building a mod for Homeworld. The project later moved to Unreal Tournament 2004 and Unreal Tournament 3, and in 2009 it placed third in Epic Games' Make Something Unreal contest. After entering Steam Early Access in October 2015, the game spent roughly ten years in iterative development before reaching version 1.0. The official release includes all forms of combat from space dogfights to ground infantry battles, with support for up to 64 players and bots. User reviews on Steam are currently 'Very Positive.' The game is available for 1,780 yen with a 10% launch discount through July 22.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.